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FF03-061R Diablos Foil
1.00$ AUDEX BURST Choose 1 Forward. Deal it 1000 damage for each character you control. If you control a[Job (Class Zero Cadet)]Forward, Select 3 Backups you control. Activatethem. -
FF03-062C Deuce
0.50$ AUDWind, Dull: Choose 1 attacking Forward. Deal it 2000 damage. Concerto [S], Wind: Choose 1 Forward. Deal it 4000 damage for each [Job (Class Zero Cadet)] Forward you control. -
FF03-062C Deuce Foil
1.75$ AUDWind, Dull: Choose 1 attacking Forward. Deal it 2000 damage. Concerto [S], Wind: Choose 1 Forward. Deal it 4000 damage for each [Job (Class Zero Cadet)] Forward you control. -
FF03-063H Dorgann
1.00$ AUDDull, Remove Dorgann from the game: Choose 1 Forward. Remove if from the game. -
FF03-063H Dorgann Foil
1.00$ AUDDull, Remove Dorgann from the game: Choose 1 Forward. Remove if from the game. -
FF03-064H Trey
1.00$ AUDWhile Trey is active, Trey cannot be chosen by abilities of Characters opponent controls. While Trey is dull, Trey cannot be chosen by your opponent's Summons. -
FF03-064H Trey Foil
1.00$ AUDWhile Trey is active, Trey cannot be chosen by abilities of Characters opponent controls. While Trey is dull, Trey cannot be chosen by your opponent's Summons. -
FF03-065L Bartz
5.00$ AUDBartz has the jobs of the Forwards you control. If Bartz has 3 jobs or more, Bartz gains Haste and First Strike. If Bartz has 5 jobs or more, Bartz gains +3000 power, Brave, and can attack twice in... -
FF03-065L Bartz Foil
5.00$ AUDBartz has the jobs of the Forwards you control. If Bartz has 3 jobs or more, Bartz gains Haste and First Strike. If Bartz has 5 jobs or more, Bartz gains +3000 power, Brave, and can attack twice in... -
FF03-066R Barbariccia
0.50$ AUDWhen Barbariccia enters the field, choose 1 Forward opponent controls. Its power becomes 1000 until end of turn. -
FF03-066R Barbariccia Foil
1.25$ AUDWhen Barbariccia enters the field, choose 1 Forward opponent controls. Its power becomes 1000 until end of turn. -
FF03-067R Wind Drake
0.50$ AUDDull:Choose 1 Forward you control that is not Wind Drake. Return both it and Wind Drake to their owners hand. -
FF03-067R Wind Drake Foil
1.00$ AUDDull:Choose 1 Forward you control that is not Wind Drake. Return both it and Wind Drake to their owners hand. -
FF03-068C Geomancer
0.50$ AUDWhen Geomancer enters the field, deal 2000 damage to all Forwards opponent controls. -
FF03-068C Geomancer Foil
1.00$ AUDWhen Geomancer enters the field, deal 2000 damage to all Forwards opponent controls. -
FF03-069C Yuffie
0.50$ AUDIf you control a [Card Name (Vincent)], the cost for playing Yuffie onto the field becomes 0. The[Card Name (Vincent)]you control gains +1000 power and Brave. -
FF03-069C Yuffie Foil
1.50$ AUDIf you control a [Card Name (Vincent)], the cost for playing Yuffie onto the field becomes 0. The[Card Name (Vincent)]you control gains +1000 power and Brave. -
FF03-070C Oracle
0.50$ AUDWind, Wind, put Oracle into the Break Zone: Activate all Characters you control; -
FF03-070C Oracle Foil
1.00$ AUDWind, Wind, put Oracle into the Break Zone: Activate all Characters you control; -
FF03-071H Chaos, Walker of the Wheel
1.00$ AUDEX BURST Choose 1 Forward opponent controls. Break it. If that forward is put into the Break Zone, your opponent may play 1 Forward from their hand onto the field. -
FF03-071H Chaos, Walker of the Wheel Foil
1.00$ AUDEX BURST Choose 1 Forward opponent controls. Break it. If that forward is put into the Break Zone, your opponent may play 1 Forward from their hand onto the field. -
FF03-072R Rem
0.50$ AUDEX BURST When Rem enters the field, choose 1 [Category (TYPE-0)] card from your Break Zone. Add it to your hand. -
FF03-072R Rem Foil
2.25$ AUDEX BURST When Rem enters the field, choose 1 [Category (TYPE-0)] card from your Break Zone. Add it to your hand. -
FF03-073C Ursula
0.50$ AUDIf you control a [Card Name (Yang)], Ursula gains +3000 power. Twin Wing Frenzy [S], Earth, Earth: Choose 1 Forward. Dal it 9000 damage. You can only use this ability if you control [Card Name (Yang)] -
FF03-073C Ursula Foil
1.00$ AUDIf you control a [Card Name (Yang)], Ursula gains +3000 power. Twin Wing Frenzy [S], Earth, Earth: Choose 1 Forward. Dal it 9000 damage. You can only use this ability if you control [Card Name (Yang)] -
FF03-074R Atomos
0.50$ AUDChoose 1 Forward. Deal it damage equal to the highest power Forward you control. -
FF03-074R Atomos Foil
1.00$ AUDChoose 1 Forward. Deal it damage equal to the highest power Forward you control. -
FF03-075C Horror of Antiquity
0.50$ AUDWhen Horror of Antiquity is put from the field into the Break Zone, you may play 1 [Card Name (Horror of Antiquity)] from your hand onto the field. -
FF03-075C Horror of Antiquity Foil
1.00$ AUDWhen Horror of Antiquity is put from the field into the Break Zone, you may play 1 [Card Name (Horror of Antiquity)] from your hand onto the field. -
FF03-076R Masked Woman
0.50$ AUDWhen Masked Woman enters the field, choose 1 dull Forward of cost 4 or less your opponent controls. Break it. -
FF03-076R Masked Woman Foil
1.50$ AUDWhen Masked Woman enters the field, choose 1 dull Forward of cost 4 or less your opponent controls. Break it. -
FF03-077H Galuf
1.00$ AUDIf your hand is 4 or more cards, Galuf gains +2000 power. If your hand is 5 or more cards, Galuf gainsBrave. -
FF03-077H Galuf Foil
1.00$ AUDIf your hand is 4 or more cards, Galuf gains +2000 power. If your hand is 5 or more cards, Galuf gainsBrave. -
FF03-078H Krile
1.00$ AUDSpellblade: Fira [S], Fire: Deal 6000 damage to all Forwards opponent controls. Spellblade: Thundara [S], Lightning: Choose up to 2 Forwards that have been dealt damage this turn. Break them. -
FF03-078H Krile Foil
1.25$ AUDSpellblade: Fira [S], Fire: Deal 6000 damage to all Forwards opponent controls. Spellblade: Thundara [S], Lightning: Choose up to 2 Forwards that have been dealt damage this turn. Break them. -
FF03-079H Kefka
1.00$ AUDIf the Backups you control are 3 or more different elements, Kefka gains +3000 power. If the Backups you control are 5 or more different elements, Kefka gains Brave. -
FF03-079H Kefka Foil
1.75$ AUDIf the Backups you control are 3 or more different elements, Kefka gains +3000 power. If the Backups you control are 5 or more different elements, Kefka gains Brave. -
FF03-080R Black Tortoise L'Cie Gilgamesh
0.50$ AUDBraveDull: Choose 1 Forward. It loses First Strike until end of turn. Dull: Gilgamesh gains +2000 power until end of turn. -
FF03-080R Black Tortoise L'Cie Gilgamesh Foil
1.25$ AUDBraveDull: Choose 1 Forward. It loses First Strike until end of turn. Dull: Gilgamesh gains +2000 power until end of turn. -
FF03-081C Summoner
0.50$ AUDEarth, Earth, Dull, put Summoner into the Break Zone:Cast 1 Summon of cost 6 or less from your hand without paying the cost.