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FF01-209S Maqui
0.75$ AUD(1 Lightning, dull): Choose 1 attacking Lightning Forward. It gains First Strike until the end of the turn. -
FF01-209S Maqui Foil
2.00$ AUD(1 Lightning, dull): Choose 1 attacking Lightning Forward. It gains First Strike until the end of the turn. -
FF01-210S Lightning
0.75$ AUDThe cost required to play Lightning onto the field is reduced by 1 for each [Category (XIII)] Forward you control. Haste When Lightning deals damage to your opponent, choose 1 Forward opponent controls. Dull it. -
FF01-210S Lightning Foil
15.50$ AUDThe cost required to play Lightning onto the field is reduced by 1 for each [Category (XIII)] Forward you control. Haste When Lightning deals damage to your opponent, choose 1 Forward opponent controls. Dull it. -
FF01-211S Rygdea
0.75$ AUDWhen Rygdea enters the field, choose 1 active Forward. Deal it 3000 damage. When it is put from the field into the Break Zone this turn, choose 1 Forward opponent controls. Dull it. -
FF01-211S Rygdea Foil
1.00$ AUDWhen Rygdea enters the field, choose 1 active Forward. Deal it 3000 damage. When it is put from the field into the Break Zone this turn, choose 1 Forward opponent controls. Dull it. -
FF01-212S Shuyin
0.75$ AUDWhen Shuyin enters the field, choose 1 Forward of cost 3 or less opponent controls. Return it to its owner's hand. -
FF01-212S Shuyin Foil
3.75$ AUDWhen Shuyin enters the field, choose 1 Forward of cost 3 or less opponent controls. Return it to its owner's hand. -
FF01-213S Tidus
1.00$ AUDThe cost required to play Tidus onto the field is reduced by 1 for each [Category (X)] Forward you control. If you control [Card Name (Yuna)], Tidus gains Brave. When the Forward [Card Name (Yuna)] is put from your field into the Break Zone, draw 2 cards. -
FF01-213S Tidus Foil
12.75$ AUDThe cost required to play Tidus onto the field is reduced by 1 for each [Category (X)] Forward you control. If you control [Card Name (Yuna)], Tidus gains Brave. When the Forward [Card Name (Yuna)] is put from your field into the Break Zone, draw 2 cards. -
FF01-214S Yuna
1.00$ AUDWhen you cast a Summon, you may dull Yuna if it is active. If you do so, draw 1 card. This effect will trigger only once per turn. -
FF01-214S Yuna Foil
10.75$ AUDWhen you cast a Summon, you may dull Yuna if it is active. If you do so, draw 1 card. This effect will trigger only once per turn. -
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FF01-216S Wakka
0.75$ AUDWhen Wakka attacks, choose 1 Forward you control. Until the end of the turn, it gains +1000 power for every Forward you control. Status Reels [S] (1 Water): Choose 1 Forward. Until the end of the turn, it loses all its abilities and its power becomes... -
FF01-216S Wakka Foil
3.75$ AUDWhen Wakka attacks, choose 1 Forward you control. Until the end of the turn, it gains +1000 power for every Forward you control. Status Reels [S] (1 Water): Choose 1 Forward. Until the end of the turn, it loses all its abilities and its power becomes... -
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FF02-001H Irvine Foil
1.00$ AUDWhen Irvine enters the field, choose 1 Forward. Deal it 6000 damage. -
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FF02-004C Ephemeral Phantom
0.50$ AUDWhen your opponent controls 2 or more Forwards, Ephemeral Phantom gains +2000 power. -
FF02-004C Ephemeral Phantom Foil
1.00$ AUDWhen your opponent controls 2 or more Forwards, Ephemeral Phantom gains +2000 power. -
FF02-005C Sage
0.50$ AUDWhen Sage enters the field, choose 1 Forward. It gains Haste until the end of the turn. -
FF02-005C Sage Foil
1.00$ AUDWhen Sage enters the field, choose 1 Forward. It gains Haste until the end of the turn. -
FF02-006R Sazh
0.50$ AUDWhen Sazh attacks, choose 1 Forward opponent controls. Deal it 1000 damage for each point of damage you have received. -
FF02-006R Sazh Foil
1.00$ AUDWhen Sazh attacks, choose 1 Forward opponent controls. Deal it 1000 damage for each point of damage you have received. -
FF02-007L Emperor Xande
3.00$ AUDThe cost to play Emperor Xande can only be paid with Fire CP. When Emperor Xande attacks, choose 1 Forward opponent controls. Deal it 5000 damage. When Emperor Xande is put from the field into the Break Zone, choose 1 Forward opponent controls. Deal it... -
FF02-007L Emperor Xande Foil
5.00$ AUDThe cost to play Emperor Xande can only be paid with Fire CP. When Emperor Xande attacks, choose 1 Forward opponent controls. Deal it 5000 damage. When Emperor Xande is put from the field into the Break Zone, choose 1 Forward opponent controls. Deal it... -
FF02-008C Zell
0.50$ AUDWhen Zell attacks, choose 1 Forward of cost 3 or less opponent controls. It cannot block this turn. -
FF02-008C Zell Foil
1.00$ AUDWhen Zell attacks, choose 1 Forward of cost 3 or less opponent controls. It cannot block this turn. -
FF02-009R Selphie
0.50$ AUD(2 Fire, dull): Choose 1 attacking Forward. It gains +2000 power until the end of the turn. -
FF02-009R Selphie Foil
1.00$ AUD(2 Fire, dull): Choose 1 attacking Forward. It gains +2000 power until the end of the turn. -
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FF02-011L Tifa
12.25$ AUDWhen Tifa attacks, choose 1 Forward. It cannot block this turn. Falcon's Dive [S] (3 Fire): Forwards of cost 3 or less cannot block this turn. -
FF02-011L Tifa Foil
45.50$ AUDWhen Tifa attacks, choose 1 Forward. It cannot block this turn. Falcon's Dive [S] (3 Fire): Forwards of cost 3 or less cannot block this turn. -
FF02-012R Tellah
0.50$ AUD(Dull, put Tellah into the Break Zone): Choose 1 Forward. Deal it 9000 damage. -
FF02-012R Tellah Foil
1.00$ AUD(Dull, put Tellah into the Break Zone): Choose 1 Forward. Deal it 9000 damage. -
FF02-013C Ninja
0.50$ AUDFirst Strike When Ninja is blocked, deal the blocking Forward 2000 damage. -
FF02-013C Ninja Foil
1.00$ AUDFirst Strike When Ninja is blocked, deal the blocking Forward 2000 damage. -
FF02-014H Basch
1.00$ AUDIf you control [Card Name (Ashe)], Basch gains +2000 power. Flame Purge [S] (3 Fire, 2 CP, dull): Choose up to 2 Forwards. Deal them 9000 damage -
FF02-014H Basch Foil
1.00$ AUDIf you control [Card Name (Ashe)], Basch gains +2000 power. Flame Purge [S] (3 Fire, 2 CP, dull): Choose up to 2 Forwards. Deal them 9000 damage -
FF02-015H Palom
1.00$ AUDWhen Palom enters the field other than from your hand, choose 1 Forward. You may deal it 7000 damage. Comet [S] (Dull, dull 1 active [Card Name (Porom)]): Deal your opponent 1 point of damage. -
FF02-015H Palom Foil
1.00$ AUDWhen Palom enters the field other than from your hand, choose 1 Forward. You may deal it 7000 damage. Comet [S] (Dull, dull 1 active [Card Name (Porom)]): Deal your opponent 1 point of damage. -
FF02-016R Palom
0.50$ AUDWhen Palom attacks, choose 1 Forward opponent controls. Deal it 2000 damage. If this card deals damage to your opponent or if a Forward damaged by Palom is sent to the Break Zone this turn, you may put Palom in the Break Zone. If you do, search your deck... -
FF02-016R Palom Foil
1.00$ AUDWhen Palom attacks, choose 1 Forward opponent controls. Deal it 2000 damage. If this card deals damage to your opponent or if a Forward damaged by Palom is sent to the Break Zone this turn, you may put Palom in the Break Zone. If you do, search your deck... -
FF02-017R Bergan
0.50$ AUD(1 Fire, 1 CP): Deal all the Forwards opponent controls 1000 damage. When Bergan is chosen by a Summon, put Bergan into the Break Zone -
FF02-017R Bergan Foil
1.00$ AUD(1 Fire, 1 CP): Deal all the Forwards opponent controls 1000 damage. When Bergan is chosen by a Summon, put Bergan into the Break Zone -
FF02-018C Summoner
0.50$ AUD(Dull, put Summoner into the Break Zone): If a Forward receives damage this turn, the damage increases by 1000 instead. -
FF02-018C Summoner Foil
1.00$ AUD(Dull, put Summoner into the Break Zone): If a Forward receives damage this turn, the damage increases by 1000 instead. -
FF02-019R Belias, the Gigas
0.50$ AUDEX Burst: Choose 1 Forward. Until the end of the turn, it gains +1000 power, Haste and First Strike. Draw 1 card. -
FF02-019R Belias, the Gigas Foil
6.75$ AUDEX Burst: Choose 1 Forward. Until the end of the turn, it gains +1000 power, Haste and First Strike. Draw 1 card. -
FF02-020C Imitation Liegeman
0.50$ AUDWhen Imitation Liegeman enters the field, choose 1 Forward opponent controls. Deal it 2000 damage. If you control a [Job (Manakin)] other than Imitation Liegeman, deal it 5000 damage instead. -
FF02-020C Imitation Liegeman Foil
1.00$ AUDWhen Imitation Liegeman enters the field, choose 1 Forward opponent controls. Deal it 2000 damage. If you control a [Job (Manakin)] other than Imitation Liegeman, deal it 5000 damage instead. -
FF02-021C Montblanc
0.50$ AUD(2 Fire, dull): Choose 1 Forward. Deal it 1000 damage for each [Job (Moogle)] you control. -
FF02-021C Montblanc Foil
1.00$ AUD(2 Fire, dull): Choose 1 Forward. Deal it 1000 damage for each [Job (Moogle)] you control. -
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FF02-023H Rubicante
1.00$ AUDWhen Rubicante attacks, activate all the Forwards opponent controls. Barrier Shift [S] (1 Fire): Name 1 Element. Rubicante cannot be chosen by Summons or abilities of the named Element this turn. -
FF02-023H Rubicante Foil
1.50$ AUDWhen Rubicante attacks, activate all the Forwards opponent controls. Barrier Shift [S] (1 Fire): Name 1 Element. Rubicante cannot be chosen by Summons or abilities of the named Element this turn. -
FF02-024R Rosso
0.50$ AUDIf Rosso receives damage, halve the damage instead (rounded up to a unit of 1000). -
FF02-024R Rosso Foil
1.25$ AUDIf Rosso receives damage, halve the damage instead (rounded up to a unit of 1000). -
FF02-025H Weiss
1.00$ AUDWhen Weiss enters the field, you may play 1 Ice Forward of cost 3 or less from your hand onto the field. When Weiss attacks, Weiss gains +2000 power until the end of the turn. -
FF02-025H Weiss Foil
1.50$ AUDWhen Weiss enters the field, you may play 1 Ice Forward of cost 3 or less from your hand onto the field. When Weiss attacks, Weiss gains +2000 power until the end of the turn. -
FF02-026L Vayne
3.00$ AUDYour opponent's Forwards of cost 5 or more do not activate during your opponent's Active Phase. When Vayne enters the field, dull all Forwards of cost 5 or more opponent controls. Force of Will [S] (2 Ice): Freeze all Forwards opponent controls. -
FF02-026L Vayne Foil
5.00$ AUDYour opponent's Forwards of cost 5 or more do not activate during your opponent's Active Phase. When Vayne enters the field, dull all Forwards of cost 5 or more opponent controls. Force of Will [S] (2 Ice): Freeze all Forwards opponent controls. -
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FF02-028C Semblance of a Lion
0.50$ AUDWhen Semblance of a Lion blocks or is blocked, choose 1 Forward. Deal it 2000 damage. -
FF02-028C Semblance of a Lion Foil
1.00$ AUDWhen Semblance of a Lion blocks or is blocked, choose 1 Forward. Deal it 2000 damage. -
FF02-029C Imaginary Champion
0.50$ AUDWhen Imaginary Champion enters the field, each player discards 1 card from his/her hand. -
FF02-029C Imaginary Champion Foil
1.00$ AUDWhen Imaginary Champion enters the field, each player discards 1 card from his/her hand. -
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FF02-033C Black Mage
0.50$ AUD(Put Black Mage into the Break Zone): No Forward of cost 3 or less can attack this turn. -
FF02-033C Black Mage Foil
1.00$ AUD(Put Black Mage into the Break Zone): No Forward of cost 3 or less can attack this turn. -
FF02-034R Zargabaath
0.50$ AUDWhen Zargabaath enters the field, you may play a Forward of any Element except Ice and of cost 3 or less from your hand onto the field. -
FF02-034R Zargabaath Foil
1.00$ AUDWhen Zargabaath enters the field, you may play a Forward of any Element except Ice and of cost 3 or less from your hand onto the field. -
FF02-035H Shelke
2.25$ AUDWhen Shelke enters the field, you may play a Forward of any Element except Ice and of cost 2 or less from your hand onto the field. If you do so, your opponent discards 1 card from his/her hand. -
FF02-035H Shelke Foil
5.25$ AUDWhen Shelke enters the field, you may play a Forward of any Element except Ice and of cost 2 or less from your hand onto the field. If you do so, your opponent discards 1 card from his/her hand. -
FF02-036R Shalua
0.50$ AUDThe [Card Name (Shelke)] you control gains +2000 power. (Dull, put Shalua into the Break Zone): The next damage dealt to [Card Name (Shelke)] becomes 0 this turn. -
FF02-036R Shalua Foil
1.25$ AUDThe [Card Name (Shelke)] you control gains +2000 power. (Dull, put Shalua into the Break Zone): The next damage dealt to [Card Name (Shelke)] becomes 0 this turn. -
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FF02-038H Squall
1.75$ AUDFor each dull character your opponent controls, Squall gains +1000 power. When Squall attacks, dull all the Backups opponent controls. -
FF02-038H Squall Foil
2.75$ AUDFor each dull character your opponent controls, Squall gains +1000 power. When Squall attacks, dull all the Backups opponent controls. -
FF02-039C Capricious Reaper
0.50$ AUDWhen Capricious Reaper is chosen by your opponent's Summons or abilities, your opponent discards 1 card from his/her hand. -
FF02-039C Capricious Reaper Foil
1.00$ AUDWhen Capricious Reaper is chosen by your opponent's Summons or abilities, your opponent discards 1 card from his/her hand. -
FF02-040C Time Mage
0.50$ AUD(Dull): Choose 1 Forward. It loses Haste and First Strike until the end of the turn. -
FF02-040C Time Mage Foil
1.00$ AUD(Dull): Choose 1 Forward. It loses Haste and First Strike until the end of the turn. -
FF02-041H Doctor Cid
1.00$ AUDWhen a Backup you control is broken by your opponent's Summon or ability, your opponent puts 1 Character from his field into the Break Zone. -
FF02-041H Doctor Cid Foil
1.00$ AUDWhen a Backup you control is broken by your opponent's Summon or ability, your opponent puts 1 Character from his field into the Break Zone. -
FF02-042R Nero
0.50$ AUDIf you control [Card Name (Weiss)], Nero gains +1000 power. When Nero blocks or is blocked, choose 1 Forward. Freeze it. -
FF02-042R Nero Foil
1.00$ AUDIf you control [Card Name (Weiss)], Nero gains +1000 power. When Nero blocks or is blocked, choose 1 Forward. Freeze it.