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FF03-094C Pellinore
0.50$ AUDGive Brave to [Card Name (Brandelis)] you control. Earth, 1CP, Dull: Deal 1000 to ALL forwards. -
FF03-094C Pellinore Foil
1.00$ AUDGive Brave to [Card Name (Brandelis)] you control. Earth, 1CP, Dull: Deal 1000 to ALL forwards. -
FF03-095R Yang
0.50$ AUDIf you control [Card Name (Ursula)], Yang gains +1000 power and Brave. When Yang enters the field, you may play 1 [Card Name (Ursula)] from your hand onto the field. Kick [S], Earth, 1CP, Dull: Deal damage equal to half of Yang's power to all the... -
FF03-095R Yang Foil
2.50$ AUDIf you control [Card Name (Ursula)], Yang gains +1000 power and Brave. When Yang enters the field, you may play 1 [Card Name (Ursula)] from your hand onto the field. Kick [S], Earth, 1CP, Dull: Deal damage equal to half of Yang's power to all the... -
FF03-096R Rydia
0.50$ AUDWhen Rydia enters the field, you may search for 1 Summon and add it to your hand. -
FF03-096R Rydia Foil
5.75$ AUDWhen Rydia enters the field, you may search for 1 Summon and add it to your hand. -
FF03-097R Arecia Al-Rashia
0.50$ AUDWhen Arecia Al-Rashia enters the field, you may search for 1 [Category (Type-0)]Forward and add it to your hand. -
FF03-097R Arecia Al-Rashia Foil
1.00$ AUDWhen Arecia Al-Rashia enters the field, you may search for 1 [Category (Type-0)]Forward and add it to your hand. -
FF03-098R Angeal
0.50$ AUDWhen Angeal is put from the field into the break zone, you may search for a [Card Name (Zack)] and add it to your hand. -
FF03-098R Angeal Foil
1.00$ AUDWhen Angeal is put from the field into the break zone, you may search for a [Card Name (Zack)] and add it to your hand. -
FF03-099R Angeal Penance
0.50$ AUDAngeal Penance also has the card name "Angeal". HasteWhen Angeal Penance deals damage to an opponent, choose 1 damaged Forward opponent controls. Break it. -
FF03-099R Angeal Penance Foil
1.00$ AUDAngeal Penance also has the card name "Angeal". HasteWhen Angeal Penance deals damage to an opponent, choose 1 damaged Forward opponent controls. Break it. -
FF03-100L Exdeath
3.25$ AUDWhen Exdeath attacks, all Characters opponent controls lose all their Jobs until end of turn. Grand Cross [S] Lightning, Lightning, Lightning, Lightning, Lightning, Lightning, Lightning:Remove from the game all Characters other than Exdeath and all cards... -
FF03-100L Exdeath Foil
5.00$ AUDWhen Exdeath attacks, all Characters opponent controls lose all their Jobs until end of turn. Grand Cross [S] Lightning, Lightning, Lightning, Lightning, Lightning, Lightning, Lightning:Remove from the game all Characters other than Exdeath and all cards... -
FF03-101R Enuo
0.50$ AUDWhen a Character is put from the field into the Break Zone, you may remove it from the game instead. 1CP: Choose 1 card in the Break Zone. Remove it from the game. -
FF03-101R Enuo Foil
1.00$ AUDWhen a Character is put from the field into the Break Zone, you may remove it from the game instead. 1CP: Choose 1 card in the Break Zone. Remove it from the game. -
FF03-102R Odin
0.50$ AUDChoose 1 Forward. If it has 7000 power or less, break it. If you control a[Job (Type Zero Cadet)] Forward, break it regardless of its power instead. -
FF03-102R Odin Foil
1.75$ AUDChoose 1 Forward. If it has 7000 power or less, break it. If you control a[Job (Type Zero Cadet)] Forward, break it regardless of its power instead. -
FF03-103H Gilgamesh
1.00$ AUDFire: Choose 1 Forward. Deal it 2000 damage. Wind: Gilgamesh cannot be chosen by Summons during this turn. Earth: Gilgamesh gains +1000 power until the end of the turn. Lightning: Gilgamesh gains Haste until the end of the turn. -
FF03-103H Gilgamesh Foil
1.50$ AUDFire: Choose 1 Forward. Deal it 2000 damage. Wind: Gilgamesh cannot be chosen by Summons during this turn. Earth: Gilgamesh gains +1000 power until the end of the turn. Lightning: Gilgamesh gains Haste until the end of the turn. -
FF03-104C Queen
0.50$ AUDIf you control a[Job (Class Zero Cadet)] Forward other than Queen, Queen gains First Strike. Speedrush [S]: Queen gains Haste and cannot be blocked until end of turn. -
FF03-104C Queen Foil
1.00$ AUDIf you control a[Job (Class Zero Cadet)] Forward other than Queen, Queen gains First Strike. Speedrush [S]: Queen gains Haste and cannot be blocked until end of turn. -
FF03-105C Black Waltz 3
0.50$ AUDEX BURST When Black Waltz 3 enters the field, choose 1 Forward opponent controls. It loses 1000 power for each card in your hand until end of turn. -
FF03-105C Black Waltz 3 Foil
1.00$ AUDEX BURST When Black Waltz 3 enters the field, choose 1 Forward opponent controls. It loses 1000 power for each card in your hand until end of turn. -
FF03-106C Black Mage
0.50$ AUDWhen Black Mage enters the field, Choose 1 Forward opponent controls. If you control 4 or more [Job (Black Mage)] or[Card Name (Black Mage)], it loses 8000 power until end of turn. -
FF03-106C Black Mage Foil
1.00$ AUDWhen Black Mage enters the field, Choose 1 Forward opponent controls. If you control 4 or more [Job (Black Mage)] or[Card Name (Black Mage)], it loses 8000 power until end of turn. -
FF03-107C Black Mage
0.50$ AUDLightning, Lightning, 2CP, Dull, Put Black Mage into the Break Zone: Choose 1active Forward of cost 3 or less. Break it. -
FF03-107C Black Mage Foil
1.00$ AUDLightning, Lightning, 2CP, Dull, Put Black Mage into the Break Zone: Choose 1active Forward of cost 3 or less. Break it. -
FF03-108H Kelger
1.00$ AUDHaste When Kelgar enters the field, you may play 1[Job (Dawn Warrior)] from your hand onto the field. [S]: Kelgar gains +6000 power until end of turn. -
FF03-108H Kelger Foil
1.00$ AUDHaste When Kelgar enters the field, you may play 1[Job (Dawn Warrior)] from your hand onto the field. [S]: Kelgar gains +6000 power until end of turn. -
FF03-109C Sice
0.50$ AUDWhen Sice attacks, choose 1 Forward opponent controls. Until the end of the turn, it looses 1000 power for each [Job (Class Zero Cadet)] character you control. Black Hole [S], Lightning: Choose 1 Forward. Until the end of the turn, it looses 4000 power. -
FF03-109C Sice Foil
1.75$ AUDWhen Sice attacks, choose 1 Forward opponent controls. Until the end of the turn, it looses 1000 power for each [Job (Class Zero Cadet)] character you control. Black Hole [S], Lightning: Choose 1 Forward. Until the end of the turn, it looses 4000 power. -
FF03-110R Zangetsu
0.50$ AUD1CP, Dull: Choose 1 Forward. Deal it 7000 damage. You can only use this ability if you control [Card Name (Edge)]. Lightning, Dull:Choose 1 Forward. Deal it 4000 damage. -
FF03-110R Zangetsu Foil
1.00$ AUD1CP, Dull: Choose 1 Forward. Deal it 7000 damage. You can only use this ability if you control [Card Name (Edge)]. Lightning, Dull:Choose 1 Forward. Deal it 4000 damage. -
FF03-111H Jack
1.00$ AUDJack cannot block. When Jack attacks, he won't activate during your next active phase. [S], Lightning: Activate Jack. Jack loses all abilities until end of turn. -
FF03-111H Jack Foil
1.25$ AUDJack cannot block. When Jack attacks, he won't activate during your next active phase. [S], Lightning: Activate Jack. Jack loses all abilities until end of turn. -
FF03-112H Exodus
1.00$ AUDChoose 1 number. Then your opponent chooses 1 number. Break all Forwards that cost either of the numbers chosen. -
FF03-112H Exodus Foil
1.75$ AUDChoose 1 number. Then your opponent chooses 1 number. Break all Forwards that cost either of the numbers chosen. -
FF03-113R Nine
0.50$ AUDWhen Nine attacks, choose 1 Forward you control. Until the end of the turn, it gains +1000 power for each [Job (Class Zero Cadet)] Forward you control. Primal Roar [S], Lightning, Lightning, Lightning: All Forwards cannot block this turn. -
FF03-113R Nine Foil
1.00$ AUDWhen Nine attacks, choose 1 Forward you control. Until the end of the turn, it gains +1000 power for each [Job (Class Zero Cadet)] Forward you control. Primal Roar [S], Lightning, Lightning, Lightning: All Forwards cannot block this turn. -
FF03-114C Freya
0.50$ AUDFirst Strike, Haste Cherry Blossom [S] Lightning, Lightning: Deal 2000 damage to all forwards your opponent controls for each [Card Name (Dragoon)] and [Job (Dragon)] that you control. -
FF03-114C Freya Foil
9.50$ AUDFirst Strike, Haste Cherry Blossom [S] Lightning, Lightning: Deal 2000 damage to all forwards your opponent controls for each [Card Name (Dragoon)] and [Job (Dragon)] that you control. -
FF03-115C Cannoneer
0.50$ AUDLightning, 1CP, Dull, put Cannoneer and another Backup you control into the Break Zone: Choose 1 Forward. Deal it 7000 damage. -
FF03-115C Cannoneer Foil
1.00$ AUDLightning, 1CP, Dull, put Cannoneer and another Backup you control into the Break Zone: Choose 1 Forward. Deal it 7000 damage. -
FF03-116C Mystic Knight
0.50$ AUDWhen Mystic Knight is put from the field into the Break Zone, choose 1 Forward opponent controls. Deal it 4000 damage. -
FF03-116C Mystic Knight Foil
1.00$ AUDWhen Mystic Knight is put from the field into the Break Zone, choose 1 Forward opponent controls. Deal it 4000 damage. -
FF03-117C Simulacrum of a Hero
0.50$ AUD1CP, Dull:Choose 1 Forward. Deal it 1000 damage. 2CP, Dull: Choose 1 Forward. Deal it 3000 damage. -
FF03-117C Simulacrum of a Hero Foil
1.00$ AUD1CP, Dull:Choose 1 Forward. Deal it 1000 damage. 2CP, Dull: Choose 1 Forward. Deal it 3000 damage. -
FF03-118H Lightning
1.75$ AUDEX BURST When Lightning enters the field, choose 1 [Card Name (Odin)] in your Break Zone, you may put it on top of your deck. Gestalt Drive [S], Lightning, 1CP, Dull, discard 1 [Card Name (Odin)]: Choose up to 2 Forwards of cost 4 of less. Break them. -
FF03-118H Lightning Foil
4.50$ AUDEX BURST When Lightning enters the field, choose 1 [Card Name (Odin)] in your Break Zone, you may put it on top of your deck. Gestalt Drive [S], Lightning, 1CP, Dull, discard 1 [Card Name (Odin)]: Choose up to 2 Forwards of cost 4 of less. Break them. -
FF03-119L Ramza
5.75$ AUDFor each [Category (FFT)] Forward other than Ramza you control, Ramza gains +1000 power. 3CP:Choose 1[Category (FFT)]Forward you control. It gains +1000 power, First Strike and Haste until end of turn. -
FF03-119L Ramza Foil
5.50$ AUDFor each [Category (FFT)] Forward other than Ramza you control, Ramza gains +1000 power. 3CP:Choose 1[Category (FFT)]Forward you control. It gains +1000 power, First Strike and Haste until end of turn. -
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FF03-121C Blue Mage
0.50$ AUDWater, Water, 1CP, Dull, put Blue Mage into the Break Zone: Choose 1 Forward of cost 5 or higher. Return it to its owner's hand. -
FF03-121C Blue Mage Foil
1.00$ AUDWater, Water, 1CP, Dull, put Blue Mage into the Break Zone: Choose 1 Forward of cost 5 or higher. Return it to its owner's hand. -
FF03-122C Artemicion
0.50$ AUDWhen Artemicion enters the field, place any number of cards from your hand at the bottom of your deck in any order. Then, draw the same number of cards. -
FF03-122C Artemicion Foil
5.50$ AUDWhen Artemicion enters the field, place any number of cards from your hand at the bottom of your deck in any order. Then, draw the same number of cards. -
FF03-123R Famfrit, the Darkening Cloud
0.50$ AUDEXBURST Each player selects 1 Forward he/she controls. Send the selected Forwards to the Break Zone. -
FF03-123R Famfrit, the Darkening Cloud Foil
9.00$ AUDEXBURST Each player selects 1 Forward he/she controls. Send the selected Forwards to the Break Zone. -
FF03-124R Izayoi
0.50$ AUDWhen Izayoi enters the field, you may play 1[Job (Ninja)] or[Card Name (Ninja)]of cost 3 or less from your hand onto the field. [S], Water, Water: Choose up to 2 Forwards. They cannot attack or block until end of turn. -
FF03-124R Izayoi Foil
1.00$ AUDWhen Izayoi enters the field, you may play 1[Job (Ninja)] or[Card Name (Ninja)]of cost 3 or less from your hand onto the field. [S], Water, Water: Choose up to 2 Forwards. They cannot attack or block until end of turn. -
FF03-125C Ephemeral Summoner
0.50$ AUDWhen Ephemeral Summoner enters the field, you may search for 1 Water Summon of cost 4 or less. Put it on top of your deck. -
FF03-125C Ephemeral Summoner Foil
1.00$ AUDWhen Ephemeral Summoner enters the field, you may search for 1 Water Summon of cost 4 or less. Put it on top of your deck. -
FF03-126H Eiko
1.00$ AUDWater, Water, Dull, Put Eiko into the Break Zone: Choose 4 Summons in your Break Zone. Add 1 of them to your hand and remove the rest from the game. -
FF03-126H Eiko Foil
1.00$ AUDWater, Water, Dull, Put Eiko into the Break Zone: Choose 4 Summons in your Break Zone. Add 1 of them to your hand and remove the rest from the game. -
FF03-127R Eiko
0.50$ AUDWhen Eiko enters the field, you may search for 1 [Category (IX)]Forward and add it to your hand. -
FF03-127R Eiko Foil
1.25$ AUDWhen Eiko enters the field, you may search for 1 [Category (IX)]Forward and add it to your hand. -
FF03-128C Dancer
0.50$ AUDDull: Choose 1 Forward opponent controls. It loses all abilities until end of turn. -
FF03-128C Dancer Foil
1.00$ AUDDull: Choose 1 Forward opponent controls. It loses all abilities until end of turn. -
FF03-129L Garnet
3.25$ AUDGarnet cannot be chosen by your opponent's Summons. When you cast a Summon, all Forwards you control gain +1000 power until the end of the turn. Water, Water: Cast 1 Summon of cost 3 or less from your hand without paying is cost. -
FF03-129L Garnet Foil
6.75$ AUDGarnet cannot be chosen by your opponent's Summons. When you cast a Summon, all Forwards you control gain +1000 power until the end of the turn. Water, Water: Cast 1 Summon of cost 3 or less from your hand without paying is cost. -
FF03-130R Cagnazzo
0.50$ AUDIf Cagnazzo would recieve damage during your opponent's turn, reduce that damage by 4000. When Cagnazzo enters the field, all Forwards opponent controls lose 1000 power for every 2 Water Characters you control. -
FF03-130R Cagnazzo Foil
2.00$ AUDIf Cagnazzo would recieve damage during your opponent's turn, reduce that damage by 4000. When Cagnazzo enters the field, all Forwards opponent controls lose 1000 power for every 2 Water Characters you control. -
FF03-131H Ghido
1.00$ AUDGhido does not activate during your activate phase. Water:Activate Ghido. Water, 1CP, Dull:Choose 1 Forward of cost 5 or more opponent controls. Your opponent puts it on top of his/her deck. -
FF03-131H Ghido Foil
1.00$ AUDGhido does not activate during your activate phase. Water:Activate Ghido. Water, 1CP, Dull:Choose 1 Forward of cost 5 or more opponent controls. Your opponent puts it on top of his/her deck. -
FF03-132R Quacho Queen
0.50$ AUDWater, 1CP, Dull:Choose 1 Forward. It gains +1000 power for each Forward you control until end of turn. -
FF03-132R Quacho Queen Foil
1.00$ AUDWater, 1CP, Dull:Choose 1 Forward. It gains +1000 power for each Forward you control until end of turn. -
FF03-133C Quina
0.50$ AUDFor each card in your hand, Quina gains +1000 power. Eat [S]: Choose 1 Forward your opponent control that has been dealt damage this turn. If that forward has a special ability or an action ability, break it. -
FF03-133C Quina Foil
1.00$ AUDFor each card in your hand, Quina gains +1000 power. Eat [S]: Choose 1 Forward your opponent control that has been dealt damage this turn. If that forward has a special ability or an action ability, break it. -
FF03-134C Summoner
0.50$ AUDWhen Summoner enters the field, choose a Summon in your Break Zone. Add it to your hand. -
FF03-134C Summoner Foil
1.00$ AUDWhen Summoner enters the field, choose a Summon in your Break Zone. Add it to your hand. -
FF03-135H Syldra
1.00$ AUDChoose up to 2 Forwards your opponent controls. Return them to their owner's hand. -
FF03-135H Syldra Foil
1.00$ AUDChoose up to 2 Forwards your opponent controls. Return them to their owner's hand. -
FF03-136C White Mage
0.50$ AUDIf White mage or a Forward in a party with White Mage would recieve damage, reduce that damage by 3000. -
FF03-136C White Mage Foil
1.00$ AUDIf White mage or a Forward in a party with White Mage would recieve damage, reduce that damage by 3000. -
FF03-137R Steiner
0.50$ AUDEX BURST When Steiner enters the field, you may search for 1 [Category (XI)] Character and add it to your hand. If you control a[Category (IX)] Character other then Steiner, Steiner gains +1000 power. -
FF03-137R Steiner Foil
1.75$ AUDEX BURST When Steiner enters the field, you may search for 1 [Category (XI)] Character and add it to your hand. If you control a[Category (IX)] Character other then Steiner, Steiner gains +1000 power. -
FF03-138H Ceodore
1.00$ AUDWhen you play a Water character other than Ceodore into your field, choose a Forward. Choose one of the following: Give it +1000 power until end of turn. / Give it First Strike until end of turn. / Give it Brave until end of turn. -
FF03-138H Ceodore Foil
1.00$ AUDWhen you play a Water character other than Ceodore into your field, choose a Forward. Choose one of the following: Give it +1000 power until end of turn. / Give it First Strike until end of turn. / Give it Brave until end of turn. -
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FF03-140R Porom
0.50$ AUDWhen Porom enters the field, activate all the Forwards you control. Curaga [S]: Choose 1 Forward you control. During this turn, the next damage dealt to it becomes 0 instead. -
FF03-140R Porom Foil
1.25$ AUDWhen Porom enters the field, activate all the Forwards you control. Curaga [S]: Choose 1 Forward you control. During this turn, the next damage dealt to it becomes 0 instead. -
FF03-141C Mog (IX)
0.50$ AUDWhen Mog (IX) enters the field, if you control[Card Name (Eiko)], draw 1 card. Water, Water, 1CP, Dull, Put Mog (IX) into the Break Zone: Choose 1 Forward. Return it to its owner's hand. -
FF03-141C Mog (IX) Foil
2.00$ AUDWhen Mog (IX) enters the field, if you control[Card Name (Eiko)], draw 1 card. Water, Water, 1CP, Dull, Put Mog (IX) into the Break Zone: Choose 1 Forward. Return it to its owner's hand. -
FF03-142H Famed Mimic Gogo
1.00$ AUDIf your opponent doesn't control Forwards, put Famed Mimic Gogo into the Break Zone. Power Hit [S]: Choose 1 Forward. Put it into the Break Zone. You can only use this ability if Famed Mimic Gogo has recieved damage this turn. -
FF03-142H Famed Mimic Gogo Foil
1.00$ AUDIf your opponent doesn't control Forwards, put Famed Mimic Gogo into the Break Zone. Power Hit [S]: Choose 1 Forward. Put it into the Break Zone. You can only use this ability if Famed Mimic Gogo has recieved damage this turn. -
FF03-143C Leonora
0.50$ AUDEX BURST When Leonara enters the field, you may search for 1 [Card Name (Porom)] or [Card Name (Palom)] and add it to your hand. -
FF03-143C Leonora Foil
6.50$ AUDEX BURST When Leonara enters the field, you may search for 1 [Card Name (Porom)] or [Card Name (Palom)] and add it to your hand.