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FF03-126H Eiko Foil
1.00$ AUDWater, Water, Dull, Put Eiko into the Break Zone: Choose 4 Summons in your Break Zone. Add 1 of them to your hand and remove the rest from the game. -
FF03-127R Eiko
0.50$ AUDWhen Eiko enters the field, you may search for 1 [Category (IX)]Forward and add it to your hand. -
FF03-127R Eiko Foil
1.50$ AUDWhen Eiko enters the field, you may search for 1 [Category (IX)]Forward and add it to your hand. -
FF03-128C Dancer
0.50$ AUDDull: Choose 1 Forward opponent controls. It loses all abilities until end of turn. -
FF03-128C Dancer Foil
1.00$ AUDDull: Choose 1 Forward opponent controls. It loses all abilities until end of turn. -
FF03-129L Garnet
7.25$ AUDGarnet cannot be chosen by your opponent's Summons. When you cast a Summon, all Forwards you control gain +1000 power until the end of the turn. Water, Water: Cast 1 Summon of cost 3 or less from your hand without paying is cost. -
FF03-129L Garnet Foil
9.25$ AUDGarnet cannot be chosen by your opponent's Summons. When you cast a Summon, all Forwards you control gain +1000 power until the end of the turn. Water, Water: Cast 1 Summon of cost 3 or less from your hand without paying is cost. -
FF03-130R Cagnazzo
0.50$ AUDIf Cagnazzo would recieve damage during your opponent's turn, reduce that damage by 4000. When Cagnazzo enters the field, all Forwards opponent controls lose 1000 power for every 2 Water Characters you control. -
FF03-130R Cagnazzo Foil
1.00$ AUDIf Cagnazzo would recieve damage during your opponent's turn, reduce that damage by 4000. When Cagnazzo enters the field, all Forwards opponent controls lose 1000 power for every 2 Water Characters you control. -
FF03-131H Ghido
1.00$ AUDGhido does not activate during your activate phase. Water:Activate Ghido. Water, 1CP, Dull:Choose 1 Forward of cost 5 or more opponent controls. Your opponent puts it on top of his/her deck. -
FF03-131H Ghido Foil
1.00$ AUDGhido does not activate during your activate phase. Water:Activate Ghido. Water, 1CP, Dull:Choose 1 Forward of cost 5 or more opponent controls. Your opponent puts it on top of his/her deck. -
FF03-132R Quacho Queen
0.50$ AUDWater, 1CP, Dull:Choose 1 Forward. It gains +1000 power for each Forward you control until end of turn. -
FF03-132R Quacho Queen Foil
1.00$ AUDWater, 1CP, Dull:Choose 1 Forward. It gains +1000 power for each Forward you control until end of turn. -
FF03-133C Quina
0.50$ AUDFor each card in your hand, Quina gains +1000 power. Eat [S]: Choose 1 Forward your opponent control that has been dealt damage this turn. If that forward has a special ability or an action ability, break it. -
FF03-133C Quina Foil
1.00$ AUDFor each card in your hand, Quina gains +1000 power. Eat [S]: Choose 1 Forward your opponent control that has been dealt damage this turn. If that forward has a special ability or an action ability, break it. -
FF03-134C Summoner
0.50$ AUDWhen Summoner enters the field, choose a Summon in your Break Zone. Add it to your hand. -
FF03-134C Summoner Foil
1.00$ AUDWhen Summoner enters the field, choose a Summon in your Break Zone. Add it to your hand. -
FF03-135H Syldra
1.00$ AUDChoose up to 2 Forwards your opponent controls. Return them to their owner's hand. -
FF03-135H Syldra Foil
1.00$ AUDChoose up to 2 Forwards your opponent controls. Return them to their owner's hand. -
FF03-136C White Mage
0.50$ AUDIf White mage or a Forward in a party with White Mage would recieve damage, reduce that damage by 3000. -
FF03-136C White Mage Foil
1.00$ AUDIf White mage or a Forward in a party with White Mage would recieve damage, reduce that damage by 3000. -
FF03-137R Steiner
0.50$ AUDEX BURST When Steiner enters the field, you may search for 1 [Category (XI)] Character and add it to your hand. If you control a[Category (IX)] Character other then Steiner, Steiner gains +1000 power. -
FF03-137R Steiner Foil
1.50$ AUDEX BURST When Steiner enters the field, you may search for 1 [Category (XI)] Character and add it to your hand. If you control a[Category (IX)] Character other then Steiner, Steiner gains +1000 power. -
FF03-138H Ceodore
1.00$ AUDWhen you play a Water character other than Ceodore into your field, choose a Forward. Choose one of the following: Give it +1000 power until end of turn. / Give it First Strike until end of turn. / Give it Brave until end of turn. -
FF03-138H Ceodore Foil
1.00$ AUDWhen you play a Water character other than Ceodore into your field, choose a Forward. Choose one of the following: Give it +1000 power until end of turn. / Give it First Strike until end of turn. / Give it Brave until end of turn. -
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FF03-140R Porom
0.50$ AUDWhen Porom enters the field, activate all the Forwards you control. Curaga [S]: Choose 1 Forward you control. During this turn, the next damage dealt to it becomes 0 instead. -
FF03-140R Porom Foil
1.50$ AUDWhen Porom enters the field, activate all the Forwards you control. Curaga [S]: Choose 1 Forward you control. During this turn, the next damage dealt to it becomes 0 instead. -
FF03-141C Mog (IX)
0.50$ AUDWhen Mog (IX) enters the field, if you control[Card Name (Eiko)], draw 1 card. Water, Water, 1CP, Dull, Put Mog (IX) into the Break Zone: Choose 1 Forward. Return it to its owner's hand. -
FF03-141C Mog (IX) Foil
2.00$ AUDWhen Mog (IX) enters the field, if you control[Card Name (Eiko)], draw 1 card. Water, Water, 1CP, Dull, Put Mog (IX) into the Break Zone: Choose 1 Forward. Return it to its owner's hand. -
FF03-142H Famed Mimic Gogo
1.00$ AUDIf your opponent doesn't control Forwards, put Famed Mimic Gogo into the Break Zone. Power Hit [S]: Choose 1 Forward. Put it into the Break Zone. You can only use this ability if Famed Mimic Gogo has recieved damage this turn. -
FF03-142H Famed Mimic Gogo Foil
1.00$ AUDIf your opponent doesn't control Forwards, put Famed Mimic Gogo into the Break Zone. Power Hit [S]: Choose 1 Forward. Put it into the Break Zone. You can only use this ability if Famed Mimic Gogo has recieved damage this turn. -
FF03-143C Leonora
0.50$ AUDEX BURST When Leonara enters the field, you may search for 1 [Card Name (Porom)] or [Card Name (Palom)] and add it to your hand. -
FF03-143C Leonora Foil
5.00$ AUDEX BURST When Leonara enters the field, you may search for 1 [Card Name (Porom)] or [Card Name (Palom)] and add it to your hand. -
FF03-144L Lenna
6.00$ AUDWhen Lena enters the field, you may choose 1 Forward in your Break Zone of cost 2 or less. Put it onto the field. Arise [S] Water, Water, Water, Water, Dull: Choose 1 Forward other than Light or Dark in your Break Zone. Put it onto the field. Play this... -
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FF03-144L Lenna Foil
7.00$ AUDWhen Lena enters the field, you may choose 1 Forward in your Break Zone of cost 2 or less. Put it onto the field. Arise [S] Water, Water, Water, Water, Dull: Choose 1 Forward other than Light or Dark in your Break Zone. Put it onto the field. Play this... -
FF03-145L Ultima, the High Seraph
3.00$ AUDIf you control a Light Forward, the cost for playing Ultima the Holy Seraph is reduced by 2. Remove all Forwards other than Light and Dark from the game. Then remove the top cards of your deck from the game equal to how many Forwards were removed from... -
FF03-145L Ultima, the High Seraph Foil
5.00$ AUDIf you control a Light Forward, the cost for playing Ultima the Holy Seraph is reduced by 2. Remove all Forwards other than Light and Dark from the game. Then remove the top cards of your deck from the game equal to how many Forwards were removed from...