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FF03-064H Trey
1.00$ AUDWhile Trey is active, Trey cannot be chosen by abilities of Characters opponent controls. While Trey is dull, Trey cannot be chosen by your opponent's Summons. -
FF03-064H Trey Foil
1.00$ AUDWhile Trey is active, Trey cannot be chosen by abilities of Characters opponent controls. While Trey is dull, Trey cannot be chosen by your opponent's Summons. -
FF03-065L Bartz
5.00$ AUDBartz has the jobs of the Forwards you control. If Bartz has 3 jobs or more, Bartz gains Haste and First Strike. If Bartz has 5 jobs or more, Bartz gains +3000 power, Brave, and can attack twice in the same turn. -
FF03-065L Bartz Foil
6.00$ AUDBartz has the jobs of the Forwards you control. If Bartz has 3 jobs or more, Bartz gains Haste and First Strike. If Bartz has 5 jobs or more, Bartz gains +3000 power, Brave, and can attack twice in the same turn. -
FF03-066R Barbariccia
0.50$ AUDWhen Barbariccia enters the field, choose 1 Forward opponent controls. Its power becomes 1000 until end of turn. -
FF03-066R Barbariccia Foil
1.25$ AUDWhen Barbariccia enters the field, choose 1 Forward opponent controls. Its power becomes 1000 until end of turn. -
FF03-067R Wind Drake
0.50$ AUDDull:Choose 1 Forward you control that is not Wind Drake. Return both it and Wind Drake to their owners hand. -
FF03-067R Wind Drake Foil
1.00$ AUDDull:Choose 1 Forward you control that is not Wind Drake. Return both it and Wind Drake to their owners hand. -
FF03-068C Geomancer
0.50$ AUDWhen Geomancer enters the field, deal 2000 damage to all Forwards opponent controls. -
FF03-068C Geomancer Foil
1.00$ AUDWhen Geomancer enters the field, deal 2000 damage to all Forwards opponent controls. -
FF03-069C Yuffie
0.50$ AUDIf you control a [Card Name (Vincent)], the cost for playing Yuffie onto the field becomes 0. The[Card Name (Vincent)]you control gains +1000 power and Brave. -
FF03-069C Yuffie Foil
1.75$ AUDIf you control a [Card Name (Vincent)], the cost for playing Yuffie onto the field becomes 0. The[Card Name (Vincent)]you control gains +1000 power and Brave. -
FF03-070C Oracle
0.50$ AUDWind, Wind, put Oracle into the Break Zone: Activate all Characters you control; -
FF03-070C Oracle Foil
1.00$ AUDWind, Wind, put Oracle into the Break Zone: Activate all Characters you control; -
FF03-071H Chaos, Walker of the Wheel
1.00$ AUDEX BURST Choose 1 Forward opponent controls. Break it. If that forward is put into the Break Zone, your opponent may play 1 Forward from their hand onto the field. -
FF03-071H Chaos, Walker of the Wheel Foil
1.00$ AUDEX BURST Choose 1 Forward opponent controls. Break it. If that forward is put into the Break Zone, your opponent may play 1 Forward from their hand onto the field.