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FF03-042C Deepground Solider
0.50$ AUDWhen Deepground Soldier enters your field, you may search for 1 [Card Name (Deepground Soldier)] of cost 3 and add it to your hand. -
FF03-041C Deepground Soldier
0.50$ AUDWhen Deepground Soldier enters the field, you may search for 1[Card Name (DGS Soldier)]and add it to your hand. -
FF03-040C DGS Trooper 1st Class
0.50$ AUDThe Ice[Job (Standard Unit)]Forwards you control gain +2000 power. -
FF03-039R Sephiroth
0.75$ AUDEX BURST When Sephiroth is put from the field into the break zone, you may search for a dark element [Card Name (Sephiroth)] and add it to your hand. -
FF03-038H Xezat
1.00$ AUDFirst Strike If you control [Card Name (Galuf)], [Card Name (Kerga)] or [Card Name (Dorgann)], Xezat gains +1000 and Brave. -
FF03-035R Shelke
0.50$ AUDWhen you deal damage to your opponent, activate Shelke. Ice, Ice, 2CP, Dull: Choose 1 Forward. Dull it. -
FF03-034H Genesis Avatar
1.00$ AUDGenesis Avatar also has the card name "Genesis". When Genesis Avatar enters the field deal damage to all forwards your opponent controls equal to half their own power (rounded up). -
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FF03-031R Kurasame
0.50$ AUDWhen Kurasame enters the field, choose up to 2 Forwards opponent controls. Freeze them. -
FF03-029R Edward
0.50$ AUDIce, 1CP, Dull: Your opponent discards 1 card from his/her hand. You can only use this ability during your turn. Escape [S]: Edward cannot be chosen by your opponent's Summons or abilities this turn. -
FF03-028C Semblance of a Gunslinger
0.50$ AUDWhen Semblance of a Gunslinger deals damage to the opponent, choose 1 dullForward. You may deal it 5000 damage. -
FF03-027R Qator Bashtar
0.50$ AUDEX BURST When Qator Bashtar attacks, choose 1 Forward of cost 3 or less opponent controls. Freeze it.