- Product
- Qty in Cart
- Quantity
- Price
- Subtotal
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Sale 16%Sale 16%FF01-078C Ninja
0.50$ AUDSale: 0.42$ AUD(1 Wind, discard 1 card from your hand): Choose 1 Forward. Deal it 2000 damage. -
Sale 15%Sale 15%FF01-078C Ninja Foil
1.00$ AUDSale: 0.85$ AUD(1 Wind, discard 1 card from your hand): Choose 1 Forward. Deal it 2000 damage. -
FF01-079R Nora
5.00$ AUDEX Burst: When Nora enters the field, you may search for 1 [Card Name (Hope)] and add it to your hand. -
FF01-079R Nora Foil
17.75$ AUDEX Burst: When Nora enters the field, you may search for 1 [Card Name (Hope)] and add it to your hand. -
FF01-080H Bartz
1.50$ AUDEX Burst: When Bartz enters the field, activate all the Wind characters you control. -
Sale 15%Sale 15%FF01-080H Bartz Foil
3.00$ AUDSale: 2.55$ AUDEX Burst: When Bartz enters the field, activate all the Wind characters you control. -
Sale 16% -
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Sale 16%Sale 16%FF01-082R Hope
0.50$ AUDSale: 0.42$ AUDWhen Hope enters the field, choose 1 Backup you control. Activate it. If you have cast [Card Name (Alexander)] this turn, activate all the Backups you control instead. -
FF01-082R Hope Foil
1.50$ AUDWhen Hope enters the field, choose 1 Backup you control. Activate it. If you have cast [Card Name (Alexander)] this turn, activate all the Backups you control instead. -
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Sale 15%Sale 15%FF01-084H Y'shtola
1.75$ AUDSale: 1.48$ AUD(1 Wind): Choose 1 Forward. Deal it 1000 damage. (Dull): Choose 1 Forward. Deal it 2000 damage. -
FF01-084H Y'shtola Foil
5.75$ AUD(1 Wind): Choose 1 Forward. Deal it 1000 damage. (Dull): Choose 1 Forward. Deal it 2000 damage. -
FF01-085R Yuffie
0.75$ AUDYuffie cannot be blocked by a Forward of cost 4 or more. Bloodfest [S] (Dull): Choose up to 3 Forwards. Divide 6000 damage among them as you like. (Unit must be 1000.) -
FF01-085R Yuffie Foil
6.25$ AUDYuffie cannot be blocked by a Forward of cost 4 or more. Bloodfest [S] (Dull): Choose up to 3 Forwards. Divide 6000 damage among them as you like. (Unit must be 1000.) -
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Sale 16% -
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Sale 16%Sale 16%FF01-088C Archer
0.50$ AUDSale: 0.42$ AUD(2 Wind, dull, put Archer into the Break Zone): Choose 1 Backup of cost 3 or less. Break it. -
FF01-088C Archer Foil
2.25$ AUD(2 Wind, dull, put Archer into the Break Zone): Choose 1 Backup of cost 3 or less. Break it. -
FF01-089H Rikku
2.75$ AUD(1 Wind, dull): Your opponent puts 1 card from the top of his/her deck into the Break Zone. Mug [S] (1 Wind, dull): Your opponent puts the top 2 cards of his/her deck into the Break Zone. You draw 1 card. -
FF01-089H Rikku Foil
17.50$ AUD(1 Wind, dull): Your opponent puts 1 card from the top of his/her deck into the Break Zone. Mug [S] (1 Wind, dull): Your opponent puts the top 2 cards of his/her deck into the Break Zone. You draw 1 card. -
FF01-090R Rikku
0.75$ AUDWhen Rikku enters the field, choose up to 5 Backups you control. Return them to their owners' hand. -
FF01-090R Rikku Foil
5.75$ AUDWhen Rikku enters the field, choose up to 5 Backups you control. Return them to their owners' hand. -
FF01-091R Amodar
0.50$ AUDEX Burst: When Amodar enters the field, you may search for 1 [Card Name (Lightning)] or [Card Name (Snow)] and add it to your hand. -
FF01-091R Amodar Foil
8.25$ AUDEX Burst: When Amodar enters the field, you may search for 1 [Card Name (Lightning)] or [Card Name (Snow)] and add it to your hand. -
Sale 16%Sale 16%FF01-092C Dark Knight
0.50$ AUDSale: 0.42$ AUDFor each point of damage you have received, Dark Knight gains +1000 power. -
Sale 15%Sale 15%FF01-092C Dark Knight Foil
1.50$ AUDSale: 1.27$ AUDFor each point of damage you have received, Dark Knight gains +1000 power. -
FF01-093H Vanille
1.00$ AUDWhen Vanille is put from the field into the Break Zone, search for 1 [Card Name (Hecatoncheir)] and remove it from the game. If you do so, return Vanille onto the field dull. -
FF01-093H Vanille Foil
9.00$ AUDWhen Vanille is put from the field into the Break Zone, search for 1 [Card Name (Hecatoncheir)] and remove it from the game. If you do so, return Vanille onto the field dull. -
Sale 16%Sale 16%FF01-094R Vincent
0.50$ AUDSale: 0.42$ AUDWhen Vincent attacks, Vincent gains First Strike until the end of the turn. Berserk Dance [S] (Dull): Choose 1 Forward. Deal it 6000 damage. -
FF01-094R Vincent Foil
2.75$ AUDWhen Vincent attacks, Vincent gains First Strike until the end of the turn. Berserk Dance [S] (Dull): Choose 1 Forward. Deal it 6000 damage. -
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Sale 15%Sale 15%FF01-095R Enna Kros Foil
6.50$ AUDSale: 5.52$ AUDThe Earth Forwards you control gain +1000 power. -
FF01-096C Mystic
0.50$ AUD(Put 1 Backup into the Break Zone): Mystic gains +3000 power until the end of the turn. -
Sale 15%Sale 15%FF01-096C Mystic Foil
1.25$ AUDSale: 1.06$ AUD(Put 1 Backup into the Break Zone): Mystic gains +3000 power until the end of the turn. -
Sale 15%Sale 15%FF01-097H Guy
1.00$ AUDSale: 0.85$ AUDBrave Guy cannot become dull by your opponent's Summons or abilities. -