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FF02-116R Fusoya
0.50$ AUDWhen Fusoya enters the field, choose 1 Forward opponent controls. Deal it 5000 damage. When Fusoya is put from the field into the Break Zone, choose one Forward from your Break Zone. Add it to your... -
FF02-116R Fusoya Foil
1.00$ AUDWhen Fusoya enters the field, choose 1 Forward opponent controls. Deal it 5000 damage. When Fusoya is put from the field into the Break Zone, choose one Forward from your Break Zone. Add it to your... -
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FF02-117R Adrammelech, the Wroth Foil
1.50$ AUDEX Burst: Choose 1 active Forward. Deal it 7000 damage. -
FF02-118C Arborous Simulacrum
0.50$ AUDAny card of cost 2 or less put in the Damage Zone due to Arborous Simulacrum cannot use its EX Burst. -
FF02-118C Arborous Simulacrum Foil
1.00$ AUDAny card of cost 2 or less put in the Damage Zone due to Arborous Simulacrum cannot use its EX Burst. -
FF02-119R Reeve
0.50$ AUDReeve cannot be chosen by your opponent's Summons or abilities. Inspire [S] (Dull): Search for 1 [Card Name (Cait Sith)] and add it to your hand. -
FF02-119R Reeve Foil
1.00$ AUDReeve cannot be chosen by your opponent's Summons or abilities. Inspire [S] (Dull): Search for 1 [Card Name (Cait Sith)] and add it to your hand. -
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FF02-120C Dragoon Foil
2.50$ AUD(1 Lightning): Dragoon gains First Strike until the end of the turn. -
FF02-121H Ashe
1.00$ AUDWhen Ashe is chosen by a Summon or an ability of your opponent, Ashe gains +3000 power until the end of the turn. (2 Water): Activate Ashe. Heaven's Wrath [S] (2 Water): Ashe gains +2000 power and... -
FF02-121H Ashe Foil
1.50$ AUDWhen Ashe is chosen by a Summon or an ability of your opponent, Ashe gains +3000 power until the end of the turn. (2 Water): Activate Ashe. Heaven's Wrath [S] (2 Water): Ashe gains +2000 power and... -
FF02-122R Agrias
0.50$ AUDJudgement Blade [S] (Dull): Choose 1 Forward of cost 3 or less opponent controls. Break it. -
FF02-122R Agrias Foil
12.75$ AUDJudgement Blade [S] (Dull): Choose 1 Forward of cost 3 or less opponent controls. Break it. -
FF02-123C Ephemeral Vision
0.50$ AUDIf you control 4 Forwards or more, Ephemeral Vision gains +3000 power. -
FF02-123C Ephemeral Vision Foil
1.00$ AUDIf you control 4 Forwards or more, Ephemeral Vision gains +3000 power. -
FF02-124H Cagnazzo
1.00$ AUDCagnazzo cannot block Forwards forming a party. When Cagnazzo blocks, dull Cagnazzo. If Cagnazzo is dull, he cannot receive or deal any damage (this includes player damage too). -
FF02-124H Cagnazzo Foil
1.75$ AUDCagnazzo cannot block Forwards forming a party. When Cagnazzo blocks, dull Cagnazzo. If Cagnazzo is dull, he cannot receive or deal any damage (this includes player damage too). -
FF02-125C Semblance of a Witch
0.50$ AUDWhen Semblance of a Witch enters the field, choose 1 Forward opponent controls. Freeze it. -
FF02-125C Semblance of a Witch Foil
1.50$ AUDWhen Semblance of a Witch enters the field, choose 1 Forward opponent controls. Freeze it. -
FF02-126R Ghis
0.50$ AUDWhen Ghis enters the field, you may play a Forward of any Element except Water and of cost 3 or less from your hand onto the field. If you do so, draw 2 cards, then discard 2 cards from your hand... -
FF02-126R Ghis Foil
1.00$ AUDWhen Ghis enters the field, you may play a Forward of any Element except Water and of cost 3 or less from your hand onto the field. If you do so, draw 2 cards, then discard 2 cards from your hand... -
FF02-127R Quistis
0.50$ AUDWhen Quistis enters the field, you may play 1 Water Forward of cost 3 or less from your hand onto the field. The Forwards of cost 2 or less you control gain +1000 power. -
FF02-127R Quistis Foil
2.75$ AUDWhen Quistis enters the field, you may play 1 Water Forward of cost 3 or less from your hand onto the field. The Forwards of cost 2 or less you control gain +1000 power. -
FF02-128C Summoner
0.50$ AUD(Dull): Cast 1 Summon of cost 2 or less from your hand without paying its cost. -
FF02-128C Summoner Foil
1.00$ AUD(Dull): Cast 1 Summon of cost 2 or less from your hand without paying its cost. -
FF02-129L Cecil
10.50$ AUDCecil must block if possible. Cecil does not take damage from Summons or abilities. Forwards you control other than Cecil gain +1000 power and do not take damage from Summons or abilities. -
FF02-129L Cecil Foil
15.00$ AUDCecil must block if possible. Cecil does not take damage from Summons or abilities. Forwards you control other than Cecil gain +1000 power and do not take damage from Summons or abilities. -
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FF02-133R Cuchulainn, the Impure
0.50$ AUDEX Burst: Choose 1 Forward opponent controls. It loses 1000 power for each dull Character opponent controls until the end of the turn. Draw 1 card. -
FF02-133R Cuchulainn, the Impure Foil
1.00$ AUDEX Burst: Choose 1 Forward opponent controls. It loses 1000 power for each dull Character opponent controls until the end of the turn. Draw 1 card. -
FF02-134C Horne
0.50$ AUD(2 Water, dull): Draw 1 card for each [Job (Moogle)] you control. Then, place as many cards as drawn from your hand on the bottom of your deck in any order. -
FF02-134C Horne Foil
1.00$ AUD(2 Water, dull): Draw 1 card for each [Job (Moogle)] you control. Then, place as many cards as drawn from your hand on the bottom of your deck in any order. -
FF02-135H Porom
1.00$ AUDWhen Porom enters your field other than from your hand, choose 1 Forward of cost 5 or less. You may return it to its owner's hand. Pyroblast [S] (Dull, dull 1 active [Card Name (Palom)]: Choose 1...