- Product
- Qty in Cart
- Quantity
- Price
- Subtotal
-
-
-
FF03-121C Blue Mage
0.50$ AUDWater, Water, 1CP, Dull, put Blue Mage into the Break Zone: Choose 1 Forward of cost 5 or higher. Return it to its owner's hand. -
FF03-121C Blue Mage Foil
1.00$ AUDWater, Water, 1CP, Dull, put Blue Mage into the Break Zone: Choose 1 Forward of cost 5 or higher. Return it to its owner's hand. -
FF03-122C Artemicion
0.50$ AUDWhen Artemicion enters the field, place any number of cards from your hand at the bottom of your deck in any order. Then, draw the same number of cards. -
FF03-122C Artemicion Foil
5.25$ AUDWhen Artemicion enters the field, place any number of cards from your hand at the bottom of your deck in any order. Then, draw the same number of cards. -
FF03-123R Famfrit, the Darkening Cloud
0.50$ AUDEXBURST Each player selects 1 Forward he/she controls. Send the selected Forwards to the Break Zone. -
FF03-123R Famfrit, the Darkening Cloud Foil
4.50$ AUDEXBURST Each player selects 1 Forward he/she controls. Send the selected Forwards to the Break Zone. -
FF03-124R Izayoi
0.50$ AUDWhen Izayoi enters the field, you may play 1[Job (Ninja)] or[Card Name (Ninja)]of cost 3 or less from your hand onto the field. [S], Water, Water: Choose up to 2 Forwards. They cannot attack or block until end of turn. -
FF03-124R Izayoi Foil
1.00$ AUDWhen Izayoi enters the field, you may play 1[Job (Ninja)] or[Card Name (Ninja)]of cost 3 or less from your hand onto the field. [S], Water, Water: Choose up to 2 Forwards. They cannot attack or block until end of turn. -
FF03-125C Ephemeral Summoner
0.50$ AUDWhen Ephemeral Summoner enters the field, you may search for 1 Water Summon of cost 4 or less. Put it on top of your deck. -
FF03-125C Ephemeral Summoner Foil
1.00$ AUDWhen Ephemeral Summoner enters the field, you may search for 1 Water Summon of cost 4 or less. Put it on top of your deck. -
FF03-126H Eiko
1.00$ AUDWater, Water, Dull, Put Eiko into the Break Zone: Choose 4 Summons in your Break Zone. Add 1 of them to your hand and remove the rest from the game. -
FF03-126H Eiko Foil
1.00$ AUDWater, Water, Dull, Put Eiko into the Break Zone: Choose 4 Summons in your Break Zone. Add 1 of them to your hand and remove the rest from the game. -
FF03-127R Eiko
0.50$ AUDWhen Eiko enters the field, you may search for 1 [Category (IX)]Forward and add it to your hand. -
FF03-127R Eiko Foil
1.75$ AUDWhen Eiko enters the field, you may search for 1 [Category (IX)]Forward and add it to your hand.