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FF01-177R Yuna Foil
11.00$ AUDThe cost required to cast your Water Summons is reduced by 1 (It cannot become 0). -
FF01-176H Yuna Foil
47.50$ AUDEX Burst: When Yuna enters the field, choose 1 Forward. Return it to its owner's hand. When a Character is put from the field into the Break Zone, you may remove it from the game instead. -
FF01-174R Yaag Rosch Foil
12.25$ AUDSummons or abilities of your opponent must choose Yaag Rosch if possible. -
FF01-173C Mime
0.50$ AUDWhen your Attack Phase starts, name 1 Element other than Light and Dark. Until the end of the turn, the Element of Mime becomes the named one. When Mime forms a party and attacks, draw 1 card. -
FF01-171H Minwu Foil
7.50$ AUDThe Forwards you control don't receive damage that is less than their power. -
FF01-169C Geomancer
0.50$ AUD(Dull): Look at the top card of your deck. You may place the card at the bottom of your deck. -
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FF01-163L Tidus Foil
65.50$ AUDFor each Forward other than Tidus you control, Tidus gains +1000 power. Blitz Ace [S] (2 Water): Until the end of the turn Tidus gains Brave. Tidus can attack as many times as your points of damage... -
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FF01-158H Cloud of Darkness Foil
24.00$ AUDWhen Cloud of Darkness enters the field, each Player selects 1 Forward he/she controls. All the Forwards that were not selected are put into the Break Zone. -