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FF01-210S Lightning
0.75$ AUDThe cost required to play Lightning onto the field is reduced by 1 for each [Category (XIII)] Forward you control. Haste When Lightning deals damage to your opponent, choose 1 Forward opponent... -
FF01-209S Maqui
0.75$ AUD(1 Lightning, dull): Choose 1 attacking Lightning Forward. It gains First Strike until the end of the turn. -
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FF01-207S Gilgamesh
0.75$ AUDGilgamesh cannot be returned to its owner's hand by opponent's Summons or abilities. (2 Lightning): Gilgamesh gains +1000 power until the end of the turn. Divider [S] (2 Lightning): Choose 1 Forward... -
FF01-206S Biggs
0.75$ AUDWhen a Backup you control is put from the field into the Break Zone, deal 1000 damage to all the Forwards opponent controls. -
FF01-205S Barret
0.75$ AUDGrenade Bomb [S]: Deal 2000 damage to all the Forwards opponent controls. -
FF01-203S Wedge
0.75$ AUDWhen Wedge enters the field, you may search for 1 [Card Name (Biggs)] and add it to your hand. -
FF01-201S Rikku
0.75$ AUDIf you control [Card Name (Yuna)], Rikku gains +2000 power and cannot be chosen by Summons. If you control [Card Name (Paine)], Rikku gains +2000 power and cannot be chosen by abilities. -
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FF01-200S Baralai Foil
3.00$ AUD(Dull, put Baralai into the Break Zone): Choose 1 Forward. Activate it. -
FF01-199S Paine
0.75$ AUDWhen Paine enters the field and you control [Card Name (Yuna)], draw 1 card. When Paine enters the field and you control [Card Name (Rikku)], choose up to 3 supporters you control. Activate them. -
FF01-194S Snow
0.75$ AUDWhen Snow blocks, choose 1 Forward. Dull it. Vendetta [S] (1 Ice): Until the end of the turn, Snow gains +2000 power and First Strike. You can only use this ability while Snow is blocking.