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FF02-095R Rydia Foil
2.75$ AUDEX Burst: When Rydia enters the field, choose 1 Earth Summon from your Break Zone. Add it to your hand. -
FF02-096H Leblanc Foil
1.00$ AUDBrave (Dull, put 1 [Card Name (Ormi)] or 1 [Card Name (Logos)] into the Break Zone): Leblanc cannot be broken this turn. -
FF02-097H Al-Cid Foil
1.00$ AUDWhen Al-Cid enters the field, choose 1 active Forward opponent controls. You may play 1 Lightning Forward of cost 3 or less from your hand onto the field. If you do so, deal it 6000 damage. -
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FF02-101H Exdeath Foil
1.00$ AUDWhen Exdeath enters the field, you may play 1 [Job (Manakin)] of cost 4 or less from your hand onto the field. The [Job (Manakin)] Forwards you control gain +1000 power. For each [Job (Manakin)] you control, Exdeath gails +1000 power. -
FF02-103H Kain Foil
1.50$ AUDHaste (1 CP, dull): Kain cannot be chosen by your opponent's Summons or abilities until the beginning of your next turn. At the beginning of your next Main Phase and until the end of the same turn, Kain's power will double. You can only use this ability... -
FF02-104R Kain Foil
1.50$ AUDIf you control [Card Name (Rosa)], Kain gains +2000 power, Haste and First Strike. The [Job (Dragoon)] and [Card Name (Dragoon)] Forwards other than Kain you control gain +2000 power. -
FF02-105C Kiros Foil
1.00$ AUDIf you control [Card Name (Laguna)], Kiros gains +2000 power and Haste. -
FF02-107C Cyclops Foil
1.75$ AUDEX Burst: All Forwards opponent controls lose 3000 power until the end of the turn. -
FF02-108C Black Mage Foil
3.25$ AUDWhen Black Mage enters the field, choose 1 Forward opponent controls. It loses 4000 power until the end of the turn. -
FF02-110R Seifer Foil
1.50$ AUDIf you control [Card Name (Edea)], Seifer gains +3000 power and Haste. No Mercy [S] (3 Lightning): Break all the Forwards of cost 2 or less. -
FF02-111C Seifer Foil
1.25$ AUDWhen Seifer blocks or is blocked, choose up to 2 Forwards. Deal them 3000 damage. -
FF02-112C Fleeting Flash Foil
1.00$ AUDHaste If you control a [Job (Manakin)] other than Fleeting Flash, Fleeting Flash gains +2000 power. -
FF02-113R Drace Foil
1.00$ AUDIf you control [Card Name (Larsa)], the cost to play Drace onto the field is reduced by 2 (it cannot become 0). If you control [Card Name (Larsa)], Drace gains +2000 power and First Strike. -
FF02-114C Ninja Foil
1.00$ AUD(2 Lightning): Break Ninja as well as the Forward that blocks or is blocked by Ninja. -