Final Fantasy

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  • FF03-148H Feral Chaos

    FF03-148H Feral Chaos

    1.00$ AUD
    Feral Chaos also has the card name "Chaos". Haste, Brave, First Strike Whenever Feral Chaos attacks, select 1 Character you control. Put it into the Break Zone.
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  • FF03-142H Famed Mimic Gogo

    FF03-142H Famed Mimic Gogo

    1.00$ AUD
    If your opponent doesn't control Forwards, put Famed Mimic Gogo into the Break Zone. Power Hit [S]: Choose 1 Forward. Put it into the Break Zone. You can only use this ability if Famed Mimic Gogo has...
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    1.00$ AUD
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  • FF03-138H Ceodore

    FF03-138H Ceodore

    1.00$ AUD
    When you play a Water character other than Ceodore into your field, choose a Forward. Choose one of the following: Give it +1000 power until end of turn. / Give it First Strike until end of turn. /...
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    1.00$ AUD
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  • FF03-135H Syldra

    FF03-135H Syldra

    1.00$ AUD
    Choose up to 2 Forwards your opponent controls. Return them to their owner's hand.
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    1.00$ AUD
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  • FF03-131H Ghido

    FF03-131H Ghido

    1.00$ AUD
    Ghido does not activate during your activate phase. Water:Activate Ghido. Water, 1CP, Dull:Choose 1 Forward of cost 5 or more opponent controls. Your opponent puts it on top of his/her deck.
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    1.00$ AUD
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  • FF03-126H Eiko

    FF03-126H Eiko

    1.00$ AUD
    Water, Water, Dull, Put Eiko into the Break Zone: Choose 4 Summons in your Break Zone. Add 1 of them to your hand and remove the rest from the game.
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    1.00$ AUD
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  • FF03-111H Jack

    FF03-111H Jack

    1.00$ AUD
    Jack cannot block. When Jack attacks, he won't activate during your next active phase. [S], Lightning: Activate Jack. Jack loses all abilities until end of turn.
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    1.00$ AUD
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  • FF03-108H Kelger

    FF03-108H Kelger

    1.00$ AUD
    Haste When Kelgar enters the field, you may play 1[Job (Dawn Warrior)] from your hand onto the field. [S]: Kelgar gains +6000 power until end of turn.
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    1.00$ AUD
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  • FF03-103H Gilgamesh

    FF03-103H Gilgamesh

    1.00$ AUD
    Fire: Choose 1 Forward. Deal it 2000 damage. Wind: Gilgamesh cannot be chosen by Summons during this turn. Earth: Gilgamesh gains +1000 power until the end of the turn. Lightning: Gilgamesh gains...
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    1.00$ AUD
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  • FF03-087H Zeromus, the Condemner

    FF03-087H Zeromus, the Condemner

    1.00$ AUD
    EX BURST Choose 1 Forward in your Break Zone who has a cost equal to or lower than your damage. Add it to your hand. Choose 1 Forward opponent controls who has a cost equal to or lower than your...
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    1.00$ AUD
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  • FF03-079H Kefka

    FF03-079H Kefka

    1.00$ AUD
    If the Backups you control are 3 or more different elements, Kefka gains +3000 power. If the Backups you control are 5 or more different elements, Kefka gains Brave.
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    1.00$ AUD
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  • FF03-078H Krile

    FF03-078H Krile

    1.00$ AUD
    Spellblade: Fira [S], Fire: Deal 6000 damage to all Forwards opponent controls. Spellblade: Thundara [S], Lightning: Choose up to 2 Forwards that have been dealt damage this turn. Break them.
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    1.00$ AUD
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