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FF02-093H Raubahn
2.00$ AUDEX Burst: When Raubahn enters the field, choose 1 Forward you control and 1 Forward opponent controls. The first one deals the second damage equal to its power. -
FF02-093H Raubahn Foil
4.50$ AUDEX Burst: When Raubahn enters the field, choose 1 Forward you control and 1 Forward opponent controls. The first one deals the second damage equal to its power. -
FF02-094H Rydia
1.00$ AUDYou may use Rydia's special ability by discarding an Earth Summon instead of discarding a [Card Name (Rydia)] as part of the cost. Gaia's Hammer [S] (3 Earth, dull): Deal 7000 damage to Forwards of all Elements except Earth. -
FF02-094H Rydia Foil
1.00$ AUDYou may use Rydia's special ability by discarding an Earth Summon instead of discarding a [Card Name (Rydia)] as part of the cost. Gaia's Hammer [S] (3 Earth, dull): Deal 7000 damage to Forwards of all Elements except Earth. -
FF02-095R Rydia
0.50$ AUDEX Burst: When Rydia enters the field, choose 1 Earth Summon from your Break Zone. Add it to your hand. -
FF02-095R Rydia Foil
3.00$ AUDEX Burst: When Rydia enters the field, choose 1 Earth Summon from your Break Zone. Add it to your hand. -
FF02-096H Leblanc
1.00$ AUDBrave (Dull, put 1 [Card Name (Ormi)] or 1 [Card Name (Logos)] into the Break Zone): Leblanc cannot be broken this turn. -
FF02-096H Leblanc Foil
1.00$ AUDBrave (Dull, put 1 [Card Name (Ormi)] or 1 [Card Name (Logos)] into the Break Zone): Leblanc cannot be broken this turn. -
FF02-097H Al-Cid
1.00$ AUDWhen Al-Cid enters the field, choose 1 active Forward opponent controls. You may play 1 Lightning Forward of cost 3 or less from your hand onto the field. If you do so, deal it 6000 damage. -
FF02-097H Al-Cid Foil
1.00$ AUDWhen Al-Cid enters the field, choose 1 active Forward opponent controls. You may play 1 Lightning Forward of cost 3 or less from your hand onto the field. If you do so, deal it 6000 damage. -
FF02-098L Amon
3.00$ AUDWhen Amon enters the field, choose 1 Forward opponent controls. Dull it. (Dull): Choose 1 Forward. Dull it. -
FF02-098L Amon Foil
5.00$ AUDWhen Amon enters the field, choose 1 Forward opponent controls. Dull it. (Dull): Choose 1 Forward. Dull it. -
FF02-099L Edea
7.00$ AUDEX Burst: When Edea enters the field, choose 1 Forward opponent controls with a cost inferior or equal to the number of Lightning Backups you control. Break it. Death [S] (4 Lightning): Choose 1 Forward. Break it. -
FF02-099L Edea Foil
12.00$ AUDEX Burst: When Edea enters the field, choose 1 Forward opponent controls with a cost inferior or equal to the number of Lightning Backups you control. Break it. Death [S] (4 Lightning): Choose 1 Forward. Break it. -
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FF02-101H Exdeath
1.00$ AUDWhen Exdeath enters the field, you may play 1 [Job (Manakin)] of cost 4 or less from your hand onto the field. The [Job (Manakin)] Forwards you control gain +1000 power. For each [Job (Manakin)] you control, Exdeath gails +1000 power. -
FF02-101H Exdeath Foil
1.00$ AUDWhen Exdeath enters the field, you may play 1 [Job (Manakin)] of cost 4 or less from your hand onto the field. The [Job (Manakin)] Forwards you control gain +1000 power. For each [Job (Manakin)] you control, Exdeath gails +1000 power. -
FF02-102C Gurdy
0.50$ AUD(2 Lightning, dull): Choose 1 active Forward opponent controls. Until the end of the turn, it loses 1000 power for each [Job (Moogle)] you control. -
FF02-102C Gurdy Foil
1.00$ AUD(2 Lightning, dull): Choose 1 active Forward opponent controls. Until the end of the turn, it loses 1000 power for each [Job (Moogle)] you control. -
FF02-103H Kain
1.00$ AUDHaste (1 CP, dull): Kain cannot be chosen by your opponent's Summons or abilities until the beginning of your next turn. At the beginning of your next Main Phase and until the end of the same turn, Kain's power will double. You can only use this ability... -
FF02-103H Kain Foil
1.75$ AUDHaste (1 CP, dull): Kain cannot be chosen by your opponent's Summons or abilities until the beginning of your next turn. At the beginning of your next Main Phase and until the end of the same turn, Kain's power will double. You can only use this ability... -
FF02-104R Kain
1.00$ AUDIf you control [Card Name (Rosa)], Kain gains +2000 power, Haste and First Strike. The [Job (Dragoon)] and [Card Name (Dragoon)] Forwards other than Kain you control gain +2000 power. -
FF02-104R Kain Foil
1.75$ AUDIf you control [Card Name (Rosa)], Kain gains +2000 power, Haste and First Strike. The [Job (Dragoon)] and [Card Name (Dragoon)] Forwards other than Kain you control gain +2000 power. -
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FF02-105C Kiros Foil
1.00$ AUDIf you control [Card Name (Laguna)], Kiros gains +2000 power and Haste. -
FF02-106R Gramis
0.50$ AUDWhen Gramis enters the field, you may search for 1 [Category (XII)] Forward and add it to your hand. -
FF02-106R Gramis Foil
1.00$ AUDWhen Gramis enters the field, you may search for 1 [Category (XII)] Forward and add it to your hand. -
FF02-107C Cyclops
0.50$ AUDEX Burst: All Forwards opponent controls lose 3000 power until the end of the turn. -
FF02-107C Cyclops Foil
1.50$ AUDEX Burst: All Forwards opponent controls lose 3000 power until the end of the turn. -
FF02-108C Black Mage
0.50$ AUDWhen Black Mage enters the field, choose 1 Forward opponent controls. It loses 4000 power until the end of the turn. -
FF02-108C Black Mage Foil
2.00$ AUDWhen Black Mage enters the field, choose 1 Forward opponent controls. It loses 4000 power until the end of the turn. -
FF02-109H Golbez
1.00$ AUDThe cost required to play Golbez onto the field is reduced by 2 for each [Job (Elemental Archfiend)] with a unique name in your Break Zone. When Golbez attacks, choose 1 of the following 3 actions: 'Choose 1 Forward. Dull it.' 'Deal 3000 damage to all... -
FF02-109H Golbez Foil
1.00$ AUDThe cost required to play Golbez onto the field is reduced by 2 for each [Job (Elemental Archfiend)] with a unique name in your Break Zone. When Golbez attacks, choose 1 of the following 3 actions: 'Choose 1 Forward. Dull it.' 'Deal 3000 damage to all... -
FF02-110R Seifer
0.50$ AUDIf you control [Card Name (Edea)], Seifer gains +3000 power and Haste. No Mercy [S] (3 Lightning): Break all the Forwards of cost 2 or less. -
FF02-110R Seifer Foil
1.00$ AUDIf you control [Card Name (Edea)], Seifer gains +3000 power and Haste. No Mercy [S] (3 Lightning): Break all the Forwards of cost 2 or less. -
FF02-111C Seifer
0.50$ AUDWhen Seifer blocks or is blocked, choose up to 2 Forwards. Deal them 3000 damage. -
FF02-111C Seifer Foil
1.00$ AUDWhen Seifer blocks or is blocked, choose up to 2 Forwards. Deal them 3000 damage. -
FF02-112C Fleeting Flash
0.50$ AUDHaste If you control a [Job (Manakin)] other than Fleeting Flash, Fleeting Flash gains +2000 power. -
FF02-112C Fleeting Flash Foil
1.00$ AUDHaste If you control a [Job (Manakin)] other than Fleeting Flash, Fleeting Flash gains +2000 power. -
FF02-113R Drace
0.50$ AUDIf you control [Card Name (Larsa)], the cost to play Drace onto the field is reduced by 2 (it cannot become 0). If you control [Card Name (Larsa)], Drace gains +2000 power and First Strike. -
FF02-113R Drace Foil
1.00$ AUDIf you control [Card Name (Larsa)], the cost to play Drace onto the field is reduced by 2 (it cannot become 0). If you control [Card Name (Larsa)], Drace gains +2000 power and First Strike. -
FF02-114C Ninja
0.50$ AUD(2 Lightning): Break Ninja as well as the Forward that blocks or is blocked by Ninja. -
FF02-114C Ninja Foil
1.00$ AUD(2 Lightning): Break Ninja as well as the Forward that blocks or is blocked by Ninja. -
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FF02-116R Fusoya
0.50$ AUDWhen Fusoya enters the field, choose 1 Forward opponent controls. Deal it 5000 damage. When Fusoya is put from the field into the Break Zone, choose one Forward from your Break Zone. Add it to your hand. -
FF02-116R Fusoya Foil
1.00$ AUDWhen Fusoya enters the field, choose 1 Forward opponent controls. Deal it 5000 damage. When Fusoya is put from the field into the Break Zone, choose one Forward from your Break Zone. Add it to your hand. -
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FF02-117R Adrammelech, the Wroth Foil
1.00$ AUDEX Burst: Choose 1 active Forward. Deal it 7000 damage. -
FF02-118C Arborous Simulacrum
0.50$ AUDAny card of cost 2 or less put in the Damage Zone due to Arborous Simulacrum cannot use its EX Burst. -
FF02-118C Arborous Simulacrum Foil
1.00$ AUDAny card of cost 2 or less put in the Damage Zone due to Arborous Simulacrum cannot use its EX Burst. -
FF02-119R Reeve
0.50$ AUDReeve cannot be chosen by your opponent's Summons or abilities. Inspire [S] (Dull): Search for 1 [Card Name (Cait Sith)] and add it to your hand. -
FF02-119R Reeve Foil
1.00$ AUDReeve cannot be chosen by your opponent's Summons or abilities. Inspire [S] (Dull): Search for 1 [Card Name (Cait Sith)] and add it to your hand. -
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FF02-120C Dragoon Foil
1.50$ AUD(1 Lightning): Dragoon gains First Strike until the end of the turn. -
FF02-121H Ashe
1.00$ AUDWhen Ashe is chosen by a Summon or an ability of your opponent, Ashe gains +3000 power until the end of the turn. (2 Water): Activate Ashe. Heaven's Wrath [S] (2 Water): Ashe gains +2000 power and First Strike until the end of the turn. -
FF02-121H Ashe Foil
1.00$ AUDWhen Ashe is chosen by a Summon or an ability of your opponent, Ashe gains +3000 power until the end of the turn. (2 Water): Activate Ashe. Heaven's Wrath [S] (2 Water): Ashe gains +2000 power and First Strike until the end of the turn. -
FF02-122R Agrias
0.50$ AUDJudgement Blade [S] (Dull): Choose 1 Forward of cost 3 or less opponent controls. Break it. -
FF02-122R Agrias Foil
1.00$ AUDJudgement Blade [S] (Dull): Choose 1 Forward of cost 3 or less opponent controls. Break it. -
FF02-123C Ephemeral Vision
0.50$ AUDIf you control 4 Forwards or more, Ephemeral Vision gains +3000 power. -
FF02-123C Ephemeral Vision Foil
1.00$ AUDIf you control 4 Forwards or more, Ephemeral Vision gains +3000 power. -
FF02-124H Cagnazzo
1.00$ AUDCagnazzo cannot block Forwards forming a party. When Cagnazzo blocks, dull Cagnazzo. If Cagnazzo is dull, he cannot receive or deal any damage (this includes player damage too). -
FF02-124H Cagnazzo Foil
2.00$ AUDCagnazzo cannot block Forwards forming a party. When Cagnazzo blocks, dull Cagnazzo. If Cagnazzo is dull, he cannot receive or deal any damage (this includes player damage too). -
FF02-125C Semblance of a Witch
0.50$ AUDWhen Semblance of a Witch enters the field, choose 1 Forward opponent controls. Freeze it. -
FF02-125C Semblance of a Witch Foil
1.00$ AUDWhen Semblance of a Witch enters the field, choose 1 Forward opponent controls. Freeze it. -
FF02-126R Ghis
0.50$ AUDWhen Ghis enters the field, you may play a Forward of any Element except Water and of cost 3 or less from your hand onto the field. If you do so, draw 2 cards, then discard 2 cards from your hand. Ghis doesn't receive any damage from abilities other than... -
FF02-126R Ghis Foil
1.00$ AUDWhen Ghis enters the field, you may play a Forward of any Element except Water and of cost 3 or less from your hand onto the field. If you do so, draw 2 cards, then discard 2 cards from your hand. Ghis doesn't receive any damage from abilities other than... -
FF02-127R Quistis
0.50$ AUDWhen Quistis enters the field, you may play 1 Water Forward of cost 3 or less from your hand onto the field. The Forwards of cost 2 or less you control gain +1000 power. -
FF02-127R Quistis Foil
1.25$ AUDWhen Quistis enters the field, you may play 1 Water Forward of cost 3 or less from your hand onto the field. The Forwards of cost 2 or less you control gain +1000 power. -
FF02-128C Summoner
0.50$ AUD(Dull): Cast 1 Summon of cost 2 or less from your hand without paying its cost. -
FF02-128C Summoner Foil
1.00$ AUD(Dull): Cast 1 Summon of cost 2 or less from your hand without paying its cost. -
FF02-129L Cecil
9.75$ AUDCecil must block if possible. Cecil does not take damage from Summons or abilities. Forwards you control other than Cecil gain +1000 power and do not take damage from Summons or abilities. -
FF02-129L Cecil Foil
19.50$ AUDCecil must block if possible. Cecil does not take damage from Summons or abilities. Forwards you control other than Cecil gain +1000 power and do not take damage from Summons or abilities. -
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FF02-133R Cuchulainn, the Impure
0.50$ AUDEX Burst: Choose 1 Forward opponent controls. It loses 1000 power for each dull Character opponent controls until the end of the turn. Draw 1 card. -
FF02-133R Cuchulainn, the Impure Foil
1.00$ AUDEX Burst: Choose 1 Forward opponent controls. It loses 1000 power for each dull Character opponent controls until the end of the turn. Draw 1 card. -
FF02-134C Horne
0.50$ AUD(2 Water, dull): Draw 1 card for each [Job (Moogle)] you control. Then, place as many cards as drawn from your hand on the bottom of your deck in any order. -
FF02-134C Horne Foil
1.00$ AUD(2 Water, dull): Draw 1 card for each [Job (Moogle)] you control. Then, place as many cards as drawn from your hand on the bottom of your deck in any order. -
FF02-135H Porom
1.00$ AUDWhen Porom enters your field other than from your hand, choose 1 Forward of cost 5 or less. You may return it to its owner's hand. Pyroblast [S] (Dull, dull 1 active [Card Name (Palom)]: Choose 1 Forward. Deal it 8000 damage. -
FF02-135H Porom Foil
1.00$ AUDWhen Porom enters your field other than from your hand, choose 1 Forward of cost 5 or less. You may return it to its owner's hand. Pyroblast [S] (Dull, dull 1 active [Card Name (Palom)]: Choose 1 Forward. Deal it 8000 damage. -
FF02-136R Porom
0.50$ AUDWhen Porom or the [Card Name (Palom)] you control is chosen by a Summon or an ability of your opponent, you may return it to its owner's hand. (2 Water, dull, put Porom into the Break Zone): Search for 1 [Card Name (Porom)] and play it onto the field. -
FF02-136R Porom Foil
1.00$ AUDWhen Porom or the [Card Name (Palom)] you control is chosen by a Summon or an ability of your opponent, you may return it to its owner's hand. (2 Water, dull, put Porom into the Break Zone): Search for 1 [Card Name (Porom)] and play it onto the field. -
FF02-137H Merlwyb
2.50$ AUDEX Burst: When Merlwyb enters the field, draw 2 cards then discard 1 card from your hand. -
FF02-137H Merlwyb Foil
2.75$ AUDEX Burst: When Merlwyb enters the field, draw 2 cards then discard 1 card from your hand. -
FF02-138L Yuna
3.00$ AUDWhen Yuna attacks, non-Light and non-Dark Forwards opponent controls lose their abilities until the end of the turn. Spherechange [S]: Choose 1 Job and Element. Until the end of the turn, Yuna gains the named Job and Element. -
FF02-138L Yuna Foil
5.50$ AUDWhen Yuna attacks, non-Light and non-Dark Forwards opponent controls lose their abilities until the end of the turn. Spherechange [S]: Choose 1 Job and Element. Until the end of the turn, Yuna gains the named Job and Element. -
FF02-139C Larsa
0.50$ AUDThe Forwards you control don't receive damage that is less than their power. (1 Water, dull): Choose 1 blocking Forward. It gains +2000 power until the end of the turn. -
FF02-139C Larsa Foil
1.00$ AUDThe Forwards you control don't receive damage that is less than their power. (1 Water, dull): Choose 1 blocking Forward. It gains +2000 power until the end of the turn. -
FF02-140C Leviathan
0.50$ AUDEX Burst: All Water Forwards gain +2000 power until the end of the turn. -
FF02-140C Leviathan Foil
1.00$ AUDEX Burst: All Water Forwards gain +2000 power until the end of the turn. -
FF02-141H Refia
1.00$ AUDThe cost required to play your [Job (Standard Unit)] Forwards is reduced by 1 (It cannot become 0). -
FF02-141H Refia Foil
1.00$ AUDThe cost required to play your [Job (Standard Unit)] Forwards is reduced by 1 (It cannot become 0). -
FF02-142R Lenne
0.50$ AUDWhen Lenne forma a party with [Card Name (Yuna)] and attacks, you may search for 1 Summon and cast it without paying the cost. If you do not cast it, put the Summon into your Break Zone. If you cast a Summon of cost 5 or more, put Lenne into the Break... -
FF02-142R Lenne Foil
1.50$ AUDWhen Lenne forma a party with [Card Name (Yuna)] and attacks, you may search for 1 Summon and cast it without paying the cost. If you do not cast it, put the Summon into your Break Zone. If you cast a Summon of cost 5 or more, put Lenne into the Break...