- Product
- Qty in Cart
- Quantity
- Price
- Subtotal
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              FF01-065C Aerith0.75$ AUDWhen Aerith enters the field, choose 1 Backup you control other than Aerith. Activate it.
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              FF01-065C Aerith Foil21.25$ AUDWhen Aerith enters the field, choose 1 Backup you control other than Aerith. Activate it.
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              FF01-069C Thief0.50$ AUDWhen Thief enters the field, your opponent puts the top card of his/her deck into the Break Zone.
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              FF01-069C Thief Foil1.50$ AUDWhen Thief enters the field, your opponent puts the top card of his/her deck into the Break Zone.
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              FF01-070C Thief0.50$ AUDWhen Thief enters the field, your opponent puts the top card of his/her deck into the Break Zone.
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              FF01-070C Thief Foil1.00$ AUDWhen Thief enters the field, your opponent puts the top card of his/her deck into the Break Zone.
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              FF01-073C Cid Highwind0.50$ AUDWhen the Forward that took damage from Cid Highwind is put from the field into the Break Zone on the same turn, your opponent puts the top 2 cards of his/her deck into the Break Zone.
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              FF01-073C Cid Highwind Foil2.00$ AUDWhen the Forward that took damage from Cid Highwind is put from the field into the Break Zone on the same turn, your opponent puts the top 2 cards of his/her deck into the Break Zone.
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              FF01-075C Chocobo1.00$ AUDHaste When Chocobo forms a party and attacks, Chocobo and all the Forwards forming a party with it gain +3000 power until the end of the turn.
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              FF01-075C Chocobo Foil7.75$ AUDHaste When Chocobo forms a party and attacks, Chocobo and all the Forwards forming a party with it gain +3000 power until the end of the turn.
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              FF01-076C Chocobo0.75$ AUDWhen Chocobo forms a party and attacks, Chocobo and all the Forwards forming a party with it gain +2000 power until the end of the turn.
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              FF01-076C Chocobo Foil4.50$ AUDWhen Chocobo forms a party and attacks, Chocobo and all the Forwards forming a party with it gain +2000 power until the end of the turn.
