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FF02-134C Horne
0.50$ AUD(2 Water, dull): Draw 1 card for each [Job (Moogle)] you control. Then, place as many cards as drawn from your hand on the bottom of your deck in any order. -
FF02-134C Horne Foil
1.00$ AUD(2 Water, dull): Draw 1 card for each [Job (Moogle)] you control. Then, place as many cards as drawn from your hand on the bottom of your deck in any order. -
FF02-139C Larsa
0.50$ AUDThe Forwards you control don't receive damage that is less than their power. (1 Water, dull): Choose 1 blocking Forward. It gains +2000 power until the end of the turn. -
FF02-139C Larsa Foil
1.00$ AUDThe Forwards you control don't receive damage that is less than their power. (1 Water, dull): Choose 1 blocking Forward. It gains +2000 power until the end of the turn. -
FF02-140C Leviathan
0.50$ AUDEX Burst: All Water Forwards gain +2000 power until the end of the turn. -
FF02-140C Leviathan Foil
1.25$ AUDEX Burst: All Water Forwards gain +2000 power until the end of the turn. -
FF02-144C Rosa
0.50$ AUDThe [Card Name (Cecil)] you control gains +1000 power. (Dull): Choose 1 Forward. Reduce the next damage dealt to it this turn by 1000. -
FF02-144C Rosa Foil
1.00$ AUDThe [Card Name (Cecil)] you control gains +1000 power. (Dull): Choose 1 Forward. Reduce the next damage dealt to it this turn by 1000. -
FF03-121C Blue Mage
0.50$ AUDWater, Water, 1CP, Dull, put Blue Mage into the Break Zone: Choose 1 Forward of cost 5 or higher. Return it to its owner's hand. -
FF03-121C Blue Mage Foil
1.00$ AUDWater, Water, 1CP, Dull, put Blue Mage into the Break Zone: Choose 1 Forward of cost 5 or higher. Return it to its owner's hand. -
FF03-122C Artemicion
0.50$ AUDWhen Artemicion enters the field, place any number of cards from your hand at the bottom of your deck in any order. Then, draw the same number of cards. -
FF03-122C Artemicion Foil
5.25$ AUDWhen Artemicion enters the field, place any number of cards from your hand at the bottom of your deck in any order. Then, draw the same number of cards. -
FF03-125C Ephemeral Summoner
0.50$ AUDWhen Ephemeral Summoner enters the field, you may search for 1 Water Summon of cost 4 or less. Put it on top of your deck. -
FF03-125C Ephemeral Summoner Foil
1.00$ AUDWhen Ephemeral Summoner enters the field, you may search for 1 Water Summon of cost 4 or less. Put it on top of your deck.