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FF01-125R Onion Knight
0.50$ AUDWhen Onion Knight enters the field, choose 1 damaged Forward. Deal it 5000 damage. -
FF01-125R Onion Knight Foil
1.00$ AUDWhen Onion Knight enters the field, choose 1 damaged Forward. Deal it 5000 damage. -
FF01-126H Orlandeau
2.25$ AUDWhen Orlandeau attacks, deal 3000 damage to all the Forwards opponent controls. (2 Lightning): Orlandeau gains Haste until the end of the turn. -
FF01-126H Orlandeau Foil
13.75$ AUDWhen Orlandeau attacks, deal 3000 damage to all the Forwards opponent controls. (2 Lightning): Orlandeau gains Haste until the end of the turn. -
FF01-127H Kain
2.00$ AUDEX Burst: When Kain enters the field, choose 1 Forward. It loses 5000 power until the end of the turn. Dragon's Pride [S] (2 Lightning, dull): Choose 1 Forward. Break it. Kain will not activate during your next Active Phase. -
FF01-127H Kain Foil
3.25$ AUDEX Burst: When Kain enters the field, choose 1 Forward. It loses 5000 power until the end of the turn. Dragon's Pride [S] (2 Lightning, dull): Choose 1 Forward. Break it. Kain will not activate during your next Active Phase. -
FF01-128R Gilgamesh
0.50$ AUDGilgamesh Morphing Time [S] (2 Lightning): Until the end of the turn, Gilgamesh doubles its power and gains First Strike and Brave. Gilgamesh can attack twice this turn. You can use this ability only during your turn. -
FF01-128R Gilgamesh Foil
2.25$ AUDGilgamesh Morphing Time [S] (2 Lightning): Until the end of the turn, Gilgamesh doubles its power and gains First Strike and Brave. Gilgamesh can attack twice this turn. You can use this ability only during your turn. -
FF01-129C Gilgamesh
0.50$ AUDBrave Strongest Sword [S] (Dull): Choose 1 Forward. Remove the top card of your deck from the game. If the removed card is a Forward, break it. If not, deal it 3000 damage. -
FF01-129C Gilgamesh Foil
1.50$ AUDBrave Strongest Sword [S] (Dull): Choose 1 Forward. Remove the top card of your deck from the game. If the removed card is a Forward, break it. If not, deal it 3000 damage. -
FF01-130C Black Mage
0.50$ AUD(2 Lightning, dull, put Black Mage into the Break Zone): Choose 1 damaged Forward. Break it. -
FF01-130C Black Mage Foil
2.50$ AUD(2 Lightning, dull, put Black Mage into the Break Zone): Choose 1 damaged Forward. Break it. -
FF01-131R Cait Sith
0.50$ AUDWhen Cait Sith enters the field, choose 1 Backup of cost 1 or less. Break it. Slots [S] (1 Lightning, dull): Remove the top card of your deck from the game. If it's a Forward, deal 7000 damage to all the active Forwards opponent controls. -
FF01-131R Cait Sith Foil
3.75$ AUDWhen Cait Sith enters the field, choose 1 Backup of cost 1 or less. Break it. Slots [S] (1 Lightning, dull): Remove the top card of your deck from the game. If it's a Forward, deal 7000 damage to all the active Forwards opponent controls.