- Product
- Qty in Cart
- Quantity
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FF01-012R Zack
0.75$ AUDIf you control [Card Name (Aerith)], Zach gains +2000 power. When Zach enters the field, choose 1 Forward opponent controls. Deal it 2000 damage. -
FF01-013H Sazh
1.00$ AUD(Dull): Choose 1 Forward. Deal it 2000 damage. Sazh will not activate during your next Active Phase. If you have cast [Card Name (Brynhildr)] this turn, deal that Forward 4000 damage instead. Sazh will not activate during your next Active Phase. -
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FF01-015L Jecht
7.50$ AUDFor each Forward opponent controls, Jecht gains +1000 power. Ultimate Jecht Shot [S] (1 Fire, 2 CP, dull): Choose 1 Forward. Break it. -
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FF01-017R Dajh
0.50$ AUDIf you control [Card Name (Sazh)], it cannot be chosen by your opponent's Summons or abilities. -
FF01-018L Bahamut
3.00$ AUDChoose up to 2 Forwards opponent controls. Deal them 10000 damage. If they are put from the field into the Break Zone this turn, remove them from the game instead. -
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FF01-020R Fang
1.00$ AUDThe cost required to cast [Card Name (Bahamut)] is reduced by 2 (it cannot become 0). When Fang attacks, Fang gains First Strike until the end of the turn. -
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FF01-022R Firion
0.50$ AUD(1 CP): Firion gains First Strike until the end of the turn. (1 CP): Firion gains Brave until the end of the turn. (2 CP): Choose 1 Forward. Deal it 1000 damage. (2 CP): Firion gains +1000 power until the end of the turn. -
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FF01-024C Magus
0.50$ AUDWhen Magus enters the field, deal 3000 damage to all the Forwards opponent controls. -
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FF01-027H Lann
1.00$ AUDLann cannot be blocked by a Forward with a power greater than his. Lann cannot block a Forward with a power greater than his.