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FF03-100L Exdeath
3.25$ AUDWhen Exdeath attacks, all Characters opponent controls lose all their Jobs until end of turn. Grand Cross [S] Lightning, Lightning, Lightning, Lightning, Lightning, Lightning, Lightning:Remove from the game all Characters other than Exdeath and all cards... -
FF03-100L Exdeath Foil
5.00$ AUDWhen Exdeath attacks, all Characters opponent controls lose all their Jobs until end of turn. Grand Cross [S] Lightning, Lightning, Lightning, Lightning, Lightning, Lightning, Lightning:Remove from the game all Characters other than Exdeath and all cards... -
FF03-119L Ramza
6.25$ AUDFor each [Category (FFT)] Forward other than Ramza you control, Ramza gains +1000 power. 3CP:Choose 1[Category (FFT)]Forward you control. It gains +1000 power, First Strike and Haste until end of turn. -
FF03-119L Ramza Foil
8.00$ AUDFor each [Category (FFT)] Forward other than Ramza you control, Ramza gains +1000 power. 3CP:Choose 1[Category (FFT)]Forward you control. It gains +1000 power, First Strike and Haste until end of turn. -
FF03-129L Garnet
7.25$ AUDGarnet cannot be chosen by your opponent's Summons. When you cast a Summon, all Forwards you control gain +1000 power until the end of the turn. Water, Water: Cast 1 Summon of cost 3 or less from your hand without paying is cost. -
FF03-129L Garnet Foil
9.75$ AUDGarnet cannot be chosen by your opponent's Summons. When you cast a Summon, all Forwards you control gain +1000 power until the end of the turn. Water, Water: Cast 1 Summon of cost 3 or less from your hand without paying is cost. -
FF03-144L Lenna
6.75$ AUDWhen Lena enters the field, you may choose 1 Forward in your Break Zone of cost 2 or less. Put it onto the field. Arise [S] Water, Water, Water, Water, Dull: Choose 1 Forward other than Light or Dark in your Break Zone. Put it onto the field. Play this... -
FF03-144L Lenna Foil
7.25$ AUDWhen Lena enters the field, you may choose 1 Forward in your Break Zone of cost 2 or less. Put it onto the field. Arise [S] Water, Water, Water, Water, Dull: Choose 1 Forward other than Light or Dark in your Break Zone. Put it onto the field. Play this... -
FF03-145L Ultima, the High Seraph
3.00$ AUDIf you control a Light Forward, the cost for playing Ultima the Holy Seraph is reduced by 2. Remove all Forwards other than Light and Dark from the game. Then remove the top cards of your deck from the game equal to how many Forwards were removed from... -
FF03-145L Ultima, the High Seraph Foil
5.00$ AUDIf you control a Light Forward, the cost for playing Ultima the Holy Seraph is reduced by 2. Remove all Forwards other than Light and Dark from the game. Then remove the top cards of your deck from the game equal to how many Forwards were removed from... -
FF03-147L Zodiark, Keeper of Precepts
3.00$ AUDIf you control a Dark Forward, the cost for playing Zodiark, the Keeper of Precepts is reduced by 2. Break all Forwards your opponent controls. Then you take damage equal to the amount of Forwards that were broken. -
FF03-147L Zodiark, Keeper of Precepts Foil
5.00$ AUDIf you control a Dark Forward, the cost for playing Zodiark, the Keeper of Precepts is reduced by 2. Break all Forwards your opponent controls. Then you take damage equal to the amount of Forwards that were broken. -
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