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FF02-001H Irvine Foil
1.50$ AUDWhen Irvine enters the field, choose 1 Forward. Deal it 6000 damage. -
FF02-014H Basch
1.00$ AUDIf you control [Card Name (Ashe)], Basch gains +2000 power. Flame Purge [S] (3 Fire, 2 CP, dull): Choose up to 2 Forwards. Deal them 9000 damage -
FF02-014H Basch Foil
1.00$ AUDIf you control [Card Name (Ashe)], Basch gains +2000 power. Flame Purge [S] (3 Fire, 2 CP, dull): Choose up to 2 Forwards. Deal them 9000 damage -
FF02-015H Palom
1.00$ AUDWhen Palom enters the field other than from your hand, choose 1 Forward. You may deal it 7000 damage. Comet [S] (Dull, dull 1 active [Card Name (Porom)]): Deal your opponent 1 point of damage. -
FF02-015H Palom Foil
1.00$ AUDWhen Palom enters the field other than from your hand, choose 1 Forward. You may deal it 7000 damage. Comet [S] (Dull, dull 1 active [Card Name (Porom)]): Deal your opponent 1 point of damage. -
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FF02-023H Rubicante
1.00$ AUDWhen Rubicante attacks, activate all the Forwards opponent controls. Barrier Shift [S] (1 Fire): Name 1 Element. Rubicante cannot be chosen by Summons or abilities of the named Element this turn. -
FF02-023H Rubicante Foil
1.00$ AUDWhen Rubicante attacks, activate all the Forwards opponent controls. Barrier Shift [S] (1 Fire): Name 1 Element. Rubicante cannot be chosen by Summons or abilities of the named Element this turn. -
FF02-025H Weiss
1.00$ AUDWhen Weiss enters the field, you may play 1 Ice Forward of cost 3 or less from your hand onto the field. When Weiss attacks, Weiss gains +2000 power until the end of the turn. -
FF02-025H Weiss Foil
1.25$ AUDWhen Weiss enters the field, you may play 1 Ice Forward of cost 3 or less from your hand onto the field. When Weiss attacks, Weiss gains +2000 power until the end of the turn. -
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FF02-038H Squall
1.75$ AUDFor each dull character your opponent controls, Squall gains +1000 power. When Squall attacks, dull all the Backups opponent controls. -
FF02-041H Doctor Cid
1.00$ AUDWhen a Backup you control is broken by your opponent's Summon or ability, your opponent puts 1 Character from his field into the Break Zone.