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FF02-004C Ephemeral Phantom
0.50$ AUDWhen your opponent controls 2 or more Forwards, Ephemeral Phantom gains +2000 power. -
FF02-004C Ephemeral Phantom Foil
1.00$ AUDWhen your opponent controls 2 or more Forwards, Ephemeral Phantom gains +2000 power. -
FF02-005C Sage
0.50$ AUDWhen Sage enters the field, choose 1 Forward. It gains Haste until the end of the turn. -
FF02-005C Sage Foil
1.25$ AUDWhen Sage enters the field, choose 1 Forward. It gains Haste until the end of the turn. -
FF02-008C Zell
0.50$ AUDWhen Zell attacks, choose 1 Forward of cost 3 or less opponent controls. It cannot block this turn. -
FF02-008C Zell Foil
1.00$ AUDWhen Zell attacks, choose 1 Forward of cost 3 or less opponent controls. It cannot block this turn. -
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FF02-013C Ninja
0.50$ AUDFirst Strike When Ninja is blocked, deal the blocking Forward 2000 damage. -
FF02-013C Ninja Foil
1.00$ AUDFirst Strike When Ninja is blocked, deal the blocking Forward 2000 damage. -
FF02-018C Summoner
0.50$ AUD(Dull, put Summoner into the Break Zone): If a Forward receives damage this turn, the damage increases by 1000 instead. -
FF02-018C Summoner Foil
1.00$ AUD(Dull, put Summoner into the Break Zone): If a Forward receives damage this turn, the damage increases by 1000 instead.