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FF01-018L Bahamut
3.00$ AUDChoose up to 2 Forwards opponent controls. Deal them 10000 damage. If they are put from the field into the Break Zone this turn, remove them from the game instead. -
FF01-018L Bahamut Foil
6.50$ AUDChoose up to 2 Forwards opponent controls. Deal them 10000 damage. If they are put from the field into the Break Zone this turn, remove them from the game instead. -
FF01-041L Squall
4.75$ AUDWhen Squall blocks or is blocked, choose 1 Forward. You may deal it 6000 damage. Renzokuken [S] (1 Ice): Squall gains First Strike until the end of the turn. -
FF01-041L Squall Foil
9.25$ AUDWhen Squall blocks or is blocked, choose 1 Forward. You may deal it 6000 damage. Renzokuken [S] (1 Ice): Squall gains First Strike until the end of the turn. -
FF01-058L Laguna
4.50$ AUDWhen Laguna deals damage to your opponent, choose 1 dull Forward. You may deal it 7000 damage. Desperado [S] (2 Ice): Choose 1 dull Forward. Deal it 9000 damage. -
FF01-058L Laguna Foil
6.00$ AUDWhen Laguna deals damage to your opponent, choose 1 dull Forward. You may deal it 7000 damage. Desperado [S] (2 Ice): Choose 1 dull Forward. Deal it 9000 damage. -
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FF01-071L Zidane
12.00$ AUDZidane cannot be selected by your opponent's Summons or abilities. Zidane cannot be blocked by a Forward of cost 4 or more. -
FF01-071L Zidane Foil
20.75$ AUDZidane cannot be selected by your opponent's Summons or abilities. Zidane cannot be blocked by a Forward of cost 4 or more. -
FF01-107L Shantotto
23.25$ AUDIf Shantotto is on the field, it gains Elements of Fire, Ice, Wind, Earth, Lightning and Water. When Shantotto enters the field, remove all the Forwards from the game. -
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FF01-107L Shantotto Foil
44.75$ AUDIf Shantotto is on the field, it gains Elements of Fire, Ice, Wind, Earth, Lightning and Water. When Shantotto enters the field, remove all the Forwards from the game. -
FF01-116L Prishe
3.00$ AUDWhen Prishe blocks, Prishe gains +4000 power until the end of the turn. (1 Earth): Prishe gains Brave until the end of the turn. Auroral Uppercut [S] (1 Earth): Double the power of Prishe until the end of the turn.