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FF03-002R Ifirit
0.50$ AUDEX BURST Choose 1 Forward. Deal it 7000 damage. If you control a Job Class Zero Cadet Forward, deal it 8000 damage instead. -
FF03-003R Ace
0.50$ AUDThe[Job (Class Zero Cadet)]Forward other than Ace you control gain +1000 power. Cut Cards [S], Fire: Choose 1 Forward. Reveal the top 4 cards of your deck. For each[Job (Class Zero Cadet)] revealed this way, deal it 4000 damage. Then, place the revealed... -
FF03-006R King
0.50$ AUDFor each [Job (Class Zero Cadet)]Forward other than King you control, King gains +1000 power. Point Blank Shot [S], Fire, Dull: Choose 1 Forward. Deal it damage equal to King's power. -
FF03-010R Gekkou
0.50$ AUDWhen Gekkou enters the field, you may play 1[Job (Ninja)]or [Card Name (Ninja)]of cost 4 or less from your hand onto the field.Fire, 1CP: All [Job (Ninja)]and [Card Name (Ninja)]you control gain +1000 power until the end of turn. -
FF03-013R Amarant
0.50$ AUDDull, Put 1 Forward into the Break Zone: Choose 1 Forward. Deal it damage equal to the power of the Foward put in the Break Zone. -
FF03-015R Black Waltz 2
0.50$ AUDEX BURSTWhen Black Waltz 2 enters the field, choose 1 Forward opponent controls. Deal it 3000 damage and 1000 more damage for each card in your opponent's hand. -
FF03-024R Rubicante
0.50$ AUDIf you control 4 or more Fire Backups, the cost for playing Rubicante onto the field is reduced by 2. When Rubicante is blocked, choose 1 Forward opponent controls. Deal it 5000 damage. Inferno [S]: Choose 1 Forward. Deal it 4000 damage. Rebicante gains... -
FF03-027R Qator Bashtar
0.50$ AUDEX BURST When Qator Bashtar attacks, choose 1 Forward of cost 3 or less opponent controls. Freeze it. -
FF03-029R Edward
0.50$ AUDIce, 1CP, Dull: Your opponent discards 1 card from his/her hand. You can only use this ability during your turn. Escape [S]: Edward cannot be chosen by your opponent's Summons or abilities this turn. -
FF03-031R Kurasame
0.50$ AUDWhen Kurasame enters the field, choose up to 2 Forwards opponent controls. Freeze them. -
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FF03-035R Shelke
0.50$ AUDWhen you deal damage to your opponent, activate Shelke. Ice, Ice, 2CP, Dull: Choose 1 Forward. Dull it. -
FF03-039R Sephiroth
1.00$ AUDEX BURST When Sephiroth is put from the field into the break zone, you may search for a dark element [Card Name (Sephiroth)] and add it to your hand. -
FF03-045R White Tiger L'Cie Qun'mi
0.50$ AUDFirst Strike When 1 or more Forwards you control are chosen by your opponent's Summon, cancel it unless your opponent pays 3CP. -
FF03-051R Eight
0.50$ AUDWhen Eight enters the field, choose up to 3[Job (Class Zero Cadet)] you control. Activate them. Phantom Rush [S], Wind: During this turn, Eight cannot be chosen by your opponent's Summons or abilities and the next damage dealt to him becomes 0 instead. -
FF03-057R Seven
0.50$ AUDThe [Job (Class Zero Cadet)] Forwards you control cannot be blocked by Forwards of cost 4 or more. Snake Bite [S]: Choose 1 special ability or auto ability. Cancel its effect.