Final Fantasy

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  • FF02-056C Ranger

    FF02-056C Ranger

    0.50$ AUD
    (Dull, put Ranger into the Break Zone): Choose 1 Backup of cost 1. Break it.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-057C Cid Pollendina

    FF02-057C Cid Pollendina

    0.50$ AUD
    (Dull): Your opponent reveals their hand.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-059C Capricious Thief

    FF02-059C Capricious Thief

    0.50$ AUD
    Capricious Thief cannot be blocked by a Forward of cost 5 or more. Capricious Thief cannot be chosen by your opponent's Summons or abilities during your opponent's turn.
    Qty in Cart: 0
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-061C Ninja

    FF02-061C Ninja

    0.50$ AUD
    (2 Wind): If Ninja deals damage to a Forward this turn, double the damage instead.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-062C Nono

    FF02-062C Nono

    0.50$ AUD
    (2 Wind, dull): Choose as many Forwards as [Job (Moogle)] you control. Activate them.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-069C Fallacious Wanderer

    FF02-069C Fallacious Wanderer

    0.50$ AUD
    When Fallacious Wanderer enters the field, choose up to 2 Wind Characters you control. Activate them.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-072C Reddas

    FF02-072C Reddas

    0.50$ AUD
    Reddas must attack at least once per turn if possible. When Reddas attacks, all the other Forwards you control gain +1000 power until the end of the turn.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-073C Dark Knight

    FF02-073C Dark Knight

    0.50$ AUD
    For each point of damage you have received, Dark Knight gains +1000 power.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-074C Warrior of Antiquity

    FF02-074C Warrior of Antiquity

    0.50$ AUD
    For each point of damage you have received, Warrior of Antiquity gains +1000 power. When you have received 6 points of damage or more, put Warrior of Antiquity into the Break Zone.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-080C Carbuncle

    FF02-080C Carbuncle

    0.50$ AUD
    Choose 1 Summon targeting a Character you control. Cancel its effect.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-082C Ranger

    FF02-082C Ranger

    0.50$ AUD
    (1 Earth, dull): Choose 1 attacking Earth Forward. It gains +1000 power until the end of the turn.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-083C Machinist

    FF02-083C Machinist

    0.50$ AUD
    (2 Earth, 2 CP, dull, put Machinist into the Break Zone): Choose 1 dull Forward of cost 4 or less. Break it.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
  • FF02-086C Sorbet

    FF02-086C Sorbet

    0.50$ AUD
    (2 Earth, dull): Choose 1 blocking Forward. For each [Job (Moogle)] you control, it gains +1000 power until the end of the turn.
    Qty in Cart: 0
    Quantity:
    Price:
    0.50$ AUD
    Subtotal:
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