- Product
- Qty in Cart
- Quantity
- Price
- Subtotal
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FF01-088C Archer
0.50$ AUD(2 Wind, dull, put Archer into the Break Zone): Choose 1 Backup of cost 3 or less. Break it. -
FF01-092C Dark Knight
0.50$ AUDFor each point of damage you have received, Dark Knight gains +1000 power. -
FF01-096C Mystic
0.50$ AUD(Put 1 Backup into the Break Zone): Mystic gains +3000 power until the end of the turn. -
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FF01-100C Black Belt
0.50$ AUD(1 Earth, dull): Choose 1 blocking Forward. It gains +1000 power until the end of the turn. -
FF01-103C Khimari
0.50$ AUDKhimari gains Elements of all the Characters opponent controls except Light and Dark. -
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FF01-106C Golem Wave 1
10.00$ AUDEX Burst: Choose 1 Forward. It gains +2000 power until the end of the turn. If it is blocking, it gains +4000 power until the end of the turn instead. -
FF01-106C Golem Wave X
0.50$ AUDEX Burst: Choose 1 Forward. It gains +2000 power until the end of the turn. If it is blocking, it gains +4000 power until the end of the turn instead. -
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FF01-111C Tama
0.50$ AUD(X CP, dull, put Tama into the Break Zone): Play 1 Character Card of cost X or less from your hand onto the field. -
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FF01-115C Geomancer
0.50$ AUDWhen Geomancer enters the field, choose 1 Forward. It gains Brave until the end of the turn. -