- Product
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FF01-069C Thief
0.50$ AUDWhen Thief enters the field, your opponent puts the top card of his/her deck into the Break Zone. -
FF01-069C Thief Foil
1.50$ AUDWhen Thief enters the field, your opponent puts the top card of his/her deck into the Break Zone. -
FF01-070C Thief
0.50$ AUDWhen Thief enters the field, your opponent puts the top card of his/her deck into the Break Zone. -
FF01-070C Thief Foil
1.25$ AUDWhen Thief enters the field, your opponent puts the top card of his/her deck into the Break Zone. -
FF01-071L Zidane
12.00$ AUDZidane cannot be selected by your opponent's Summons or abilities. Zidane cannot be blocked by a Forward of cost 4 or more. -
FF01-071L Zidane Foil
21.25$ AUDZidane cannot be selected by your opponent's Summons or abilities. Zidane cannot be blocked by a Forward of cost 4 or more. -
FF01-072R Cid Highwind
0.50$ AUDWhen the Forward that took damage from Cid Highwind is put from the field into the Break Zone on the same turn, your opponent puts the top 2 cards of his/her deck into the Break Zone. Highwind [S] (Dull): Your opponent puts the top 2 cards of their deck... -
FF01-072R Cid Highwind Foil
2.75$ AUDWhen the Forward that took damage from Cid Highwind is put from the field into the Break Zone on the same turn, your opponent puts the top 2 cards of his/her deck into the Break Zone. Highwind [S] (Dull): Your opponent puts the top 2 cards of their deck... -
FF01-073C Cid Highwind
0.50$ AUDWhen the Forward that took damage from Cid Highwind is put from the field into the Break Zone on the same turn, your opponent puts the top 2 cards of his/her deck into the Break Zone. -
FF01-073C Cid Highwind Foil
1.25$ AUDWhen the Forward that took damage from Cid Highwind is put from the field into the Break Zone on the same turn, your opponent puts the top 2 cards of his/her deck into the Break Zone. -
FF01-074R Sylph
0.50$ AUDEX Burst: Choose 1 Forward. Activate it. All the Forwards you control gain +1000 power until the end of the turn. -
FF01-074R Sylph Foil
2.00$ AUDEX Burst: Choose 1 Forward. Activate it. All the Forwards you control gain +1000 power until the end of the turn. -
FF01-075C Chocobo
1.00$ AUDHaste When Chocobo forms a party and attacks, Chocobo and all the Forwards forming a party with it gain +3000 power until the end of the turn. -
FF01-075C Chocobo Foil
6.75$ AUDHaste When Chocobo forms a party and attacks, Chocobo and all the Forwards forming a party with it gain +3000 power until the end of the turn.