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FF01-120C Monk
0.50$ AUD(1 Earth, dull, put Monk into the Break Zone): Choose 1 Forward. It gains +2000 power until the end of the turn. -
FF01-120C Monk Foil
1.75$ AUD(1 Earth, dull, put Monk into the Break Zone): Choose 1 Forward. It gains +2000 power until the end of the turn. -
FF01-202S Vincent
1.00$ AUDWhen Vincent attacks, Vincent gains First Strike until the end of the turn. -
FF01-202S Vincent Foil
4.50$ AUDWhen Vincent attacks, Vincent gains First Strike until the end of the turn. -
FF01-203S Wedge
0.75$ AUDWhen Wedge enters the field, you may search for 1 [Card Name (Biggs)] and add it to your hand. -
FF01-203S Wedge Foil
2.00$ AUDWhen Wedge enters the field, you may search for 1 [Card Name (Biggs)] and add it to your hand. -
FF01-204S Jessie
0.75$ AUDWhen Jessie enters the field, you may search for 1 [Category (VII)] Forward and add it to your hand -
FF01-204S Jessie Foil
5.25$ AUDWhen Jessie enters the field, you may search for 1 [Category (VII)] Forward and add it to your hand -
FF01-205S Barret
0.75$ AUDGrenade Bomb [S]: Deal 2000 damage to all the Forwards opponent controls. -
FF01-205S Barret Foil
1.50$ AUDGrenade Bomb [S]: Deal 2000 damage to all the Forwards opponent controls. -
FF01-206S Biggs
0.75$ AUDWhen a Backup you control is put from the field into the Break Zone, deal 1000 damage to all the Forwards opponent controls. -
FF01-206S Biggs Foil
2.00$ AUDWhen a Backup you control is put from the field into the Break Zone, deal 1000 damage to all the Forwards opponent controls. -
FF02-073C Dark Knight
0.50$ AUDFor each point of damage you have received, Dark Knight gains +1000 power.