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FF02-051L Vaan Foil
5.00$ AUDWhen Vaan attacks, choose 1 Forward you control. You may return 1 Backup of cost 2 or less you control to its owner's hand. If you do so, activate the Forward. White Whorl [S] (1 Wind): Activate all the Wind characters you control. -
FF02-065L Balthier Foil
6.00$ AUDWhen a Backup you control enters the field, activate Balthier. (Dull): Choose 1 Forward. Deal it 2000 damage. Fires of War [S] (1 Wind): Balthier cannot be chosen by your opponent's Summons or abilities until the end of the turn. Balthier gains First... -
FF02-077L Vincent Foil
9.50$ AUDVincent cannot be broken by your opponent's Summons or abilities. Death Penalty [S] (5 CP, dull): Choose any number of Forwards with a combined cost of 7 or less. Break them. -
FF02-081L Gabranth Foil
5.00$ AUDThe cost required to play Gabranth onto the field is reduced by 1 for each point of damage you have received. If you have received 6 points of damage or more, your Forwards gain Brave. -
FF02-098L Amon Foil
5.00$ AUDWhen Amon enters the field, choose 1 Forward opponent controls. Dull it. (Dull): Choose 1 Forward. Dull it. -
FF02-099L Edea Foil
8.25$ AUDEX Burst: When Edea enters the field, choose 1 Forward opponent controls with a cost inferior or equal to the number of Lightning Backups you control. Break it. Death [S] (4 Lightning): Choose 1 Forward. Break it. -
FF02-129L Cecil Foil
22.50$ AUDCecil must block if possible. Cecil does not take damage from Summons or abilities. Forwards you control other than Cecil gain +1000 power and do not take damage from Summons or abilities. -
FF02-138L Yuna Foil
6.50$ AUDWhen Yuna attacks, non-Light and non-Dark Forwards opponent controls lose their abilities until the end of the turn. Spherechange [S]: Choose 1 Job and Element. Until the end of the turn, Yuna gains the named Job and Element. -
FF02-145L Warrior of Light Foil
5.00$ AUDReduce the damage dealt to the [Job (Warrior of Light]) you control by 2000. Bitter End [S] (1 CP, dull): Choose 1 Forward. Deal it damage equal to Warrior of Light's power. -
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FF02-147L The Emperor Foil
39.00$ AUDCharacters opponent controls cannot activate their auto abilities and Special abilities. -
FF03-012L Zack Foil
6.50$ AUDWhen Zack enters the field, all Forwards you control gain +2000 power until end of turn. When Zack is put from the field into the Break Zone, you may search for 1 [Card Name (Cloud)] of cost 4 or less and add it to your hand or put it onto the field... -
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FF03-017L Vivi Foil
8.25$ AUDWhen Vivi enters the field, choose 1 Forward opponent controls. Deal it 4000 and 1000 more damage for each card in the opponent's hand. Firaga [S], Fire, Fire, Fire, Dull: Deal 7000 damage to ALL Forwards. -
FF03-030L Kuja Foil
5.00$ AUDWhen Kuja attacks, choose 1 Forward. You may pay 1CP. If you do so, dull it. When Kuja attacks, choose 1 Forward. You may pay Ice. If you do so, freeze it. -
FF03-033L Genesis Foil
6.25$ AUDWhen Genesis enters the field, choose 1 Character your opponent controls. Dulland freeze it. When Genesis deals damage to your opponent, your opponent chooses 1 card from his/her hand and discards it.