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FF01-107L Shantotto
22.25$ AUDIf Shantotto is on the field, it gains Elements of Fire, Ice, Wind, Earth, Lightning and Water. When Shantotto enters the field, remove all the Forwards from the game. -
FF01-116L Prishe
3.50$ AUDWhen Prishe blocks, Prishe gains +4000 power until the end of the turn. (1 Earth): Prishe gains Brave until the end of the turn. Auroral Uppercut [S] (1 Earth): Double the power of Prishe until the end of the turn. -
FF02-077L Vincent
7.50$ AUDVincent cannot be broken by your opponent's Summons or abilities. Death Penalty [S] (5 CP, dull): Choose any number of Forwards with a combined cost of 7 or less. Break them. -
FF02-081L Gabranth
3.00$ AUDThe cost required to play Gabranth onto the field is reduced by 1 for each point of damage you have received. If you have received 6 points of damage or more, your Forwards gain Brave. -
FF03-088L Delita
10.00$ AUDWhen Delita is chosen by the ability of a character opponent controls, break that character. When Delita is chosen by your opponent's summon, deal 1 damage to your opponent. -
FF03-092L Prishe
3.00$ AUDBrave When Prishe is put from the field into the Break Zone, you can play 1 [Card Name (Prishe)] from your hand onto the field. Nullifying Dropkick [S] Earth, Earth, 2CP: Choose 1 dull Forward. Break it. -
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