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FF03-126H Eiko
1.00$ AUDWater, Water, Dull, Put Eiko into the Break Zone: Choose 4 Summons in your Break Zone. Add 1 of them to your hand and remove the rest from the game. -
FF03-126H Eiko Foil
1.25$ AUDWater, Water, Dull, Put Eiko into the Break Zone: Choose 4 Summons in your Break Zone. Add 1 of them to your hand and remove the rest from the game. -
FF03-131H Ghido
1.00$ AUDGhido does not activate during your activate phase. Water:Activate Ghido. Water, 1CP, Dull:Choose 1 Forward of cost 5 or more opponent controls. Your opponent puts it on top of his/her deck. -
FF03-131H Ghido Foil
1.00$ AUDGhido does not activate during your activate phase. Water:Activate Ghido. Water, 1CP, Dull:Choose 1 Forward of cost 5 or more opponent controls. Your opponent puts it on top of his/her deck. -
FF03-135H Syldra
1.00$ AUDChoose up to 2 Forwards your opponent controls. Return them to their owner's hand. -
FF03-135H Syldra Foil
1.00$ AUDChoose up to 2 Forwards your opponent controls. Return them to their owner's hand. -
FF03-138H Ceodore
1.00$ AUDWhen you play a Water character other than Ceodore into your field, choose a Forward. Choose one of the following: Give it +1000 power until end of turn. / Give it First Strike until end of turn. / Give it Brave until end of turn. -
FF03-138H Ceodore Foil
1.00$ AUDWhen you play a Water character other than Ceodore into your field, choose a Forward. Choose one of the following: Give it +1000 power until end of turn. / Give it First Strike until end of turn. / Give it Brave until end of turn. -
FF03-142H Famed Mimic Gogo
1.00$ AUDIf your opponent doesn't control Forwards, put Famed Mimic Gogo into the Break Zone. Power Hit [S]: Choose 1 Forward. Put it into the Break Zone. You can only use this ability if Famed Mimic Gogo has recieved damage this turn. -
FF03-142H Famed Mimic Gogo Foil
1.00$ AUDIf your opponent doesn't control Forwards, put Famed Mimic Gogo into the Break Zone. Power Hit [S]: Choose 1 Forward. Put it into the Break Zone. You can only use this ability if Famed Mimic Gogo has recieved damage this turn. -
FF03-146H Minerva
1.00$ AUDAt the start of your Main Phase 1, select one of the following actions: All Forwards you control gain +3000 power until the end of turn. / Forwards opponent controls lose all abilities until end of turn. / Draw 1 card. -
FF03-146H Minerva Foil
5.50$ AUDAt the start of your Main Phase 1, select one of the following actions: All Forwards you control gain +3000 power until the end of turn. / Forwards opponent controls lose all abilities until end of turn. / Draw 1 card. -
FF03-148H Feral Chaos
1.00$ AUDFeral Chaos also has the card name "Chaos". Haste, Brave, First Strike Whenever Feral Chaos attacks, select 1 Character you control. Put it into the Break Zone. -
FF03-148H Feral Chaos Foil
1.25$ AUDFeral Chaos also has the card name "Chaos". Haste, Brave, First Strike Whenever Feral Chaos attacks, select 1 Character you control. Put it into the Break Zone. -
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