- Product
- Qty in Cart
- Quantity
- Price
- Subtotal
-
FF03-079H Kefka
1.00$ AUDIf the Backups you control are 3 or more different elements, Kefka gains +3000 power. If the Backups you control are 5 or more different elements, Kefka gains Brave. -
FF03-079H Kefka Foil
1.75$ AUDIf the Backups you control are 3 or more different elements, Kefka gains +3000 power. If the Backups you control are 5 or more different elements, Kefka gains Brave. -
FF03-087H Zeromus, the Condemner
1.00$ AUDEX BURST Choose 1 Forward in your Break Zone who has a cost equal to or lower than your damage. Add it to your hand. Choose 1 Forward opponent controls who has a cost equal to or lower than your damage. Put it into the Break Zone. (The entire effect is... -
FF03-087H Zeromus, the Condemner Foil
1.50$ AUDEX BURST Choose 1 Forward in your Break Zone who has a cost equal to or lower than your damage. Add it to your hand. Choose 1 Forward opponent controls who has a cost equal to or lower than your damage. Put it into the Break Zone. (The entire effect is... -
FF03-093H Brandelis
1.00$ AUDEXBURST When Brandelis enters the field, you may search for 1 [Card Name (Segwarides)] or [Card Name (Pellinore)]and add it to your hand. Brandelis gains +1000 power for each [Card Name (Segwarides)]and[Card Name (Pellinore)] you control. -
FF03-093H Brandelis Foil
1.25$ AUDEXBURST When Brandelis enters the field, you may search for 1 [Card Name (Segwarides)] or [Card Name (Pellinore)]and add it to your hand. Brandelis gains +1000 power for each [Card Name (Segwarides)]and[Card Name (Pellinore)] you control. -
FF03-103H Gilgamesh
1.00$ AUDFire: Choose 1 Forward. Deal it 2000 damage. Wind: Gilgamesh cannot be chosen by Summons during this turn. Earth: Gilgamesh gains +1000 power until the end of the turn. Lightning: Gilgamesh gains Haste until the end of the turn. -
FF03-103H Gilgamesh Foil
1.50$ AUDFire: Choose 1 Forward. Deal it 2000 damage. Wind: Gilgamesh cannot be chosen by Summons during this turn. Earth: Gilgamesh gains +1000 power until the end of the turn. Lightning: Gilgamesh gains Haste until the end of the turn. -
FF03-108H Kelger
1.00$ AUDHaste When Kelgar enters the field, you may play 1[Job (Dawn Warrior)] from your hand onto the field. [S]: Kelgar gains +6000 power until end of turn. -
FF03-108H Kelger Foil
1.00$ AUDHaste When Kelgar enters the field, you may play 1[Job (Dawn Warrior)] from your hand onto the field. [S]: Kelgar gains +6000 power until end of turn. -
FF03-111H Jack
1.00$ AUDJack cannot block. When Jack attacks, he won't activate during your next active phase. [S], Lightning: Activate Jack. Jack loses all abilities until end of turn. -
FF03-111H Jack Foil
1.00$ AUDJack cannot block. When Jack attacks, he won't activate during your next active phase. [S], Lightning: Activate Jack. Jack loses all abilities until end of turn. -
FF03-112H Exodus
1.00$ AUDChoose 1 number. Then your opponent chooses 1 number. Break all Forwards that cost either of the numbers chosen. -
FF03-112H Exodus Foil
1.50$ AUDChoose 1 number. Then your opponent chooses 1 number. Break all Forwards that cost either of the numbers chosen. -
FF03-118H Lightning
2.25$ AUDEX BURST When Lightning enters the field, choose 1 [Card Name (Odin)] in your Break Zone, you may put it on top of your deck. Gestalt Drive [S], Lightning, 1CP, Dull, discard 1 [Card Name (Odin)]: Choose up to 2 Forwards of cost 4 of less. Break them. -
FF03-118H Lightning Foil
11.50$ AUDEX BURST When Lightning enters the field, choose 1 [Card Name (Odin)] in your Break Zone, you may put it on top of your deck. Gestalt Drive [S], Lightning, 1CP, Dull, discard 1 [Card Name (Odin)]: Choose up to 2 Forwards of cost 4 of less. Break them.