- Product
- Qty in Cart
- Quantity
- Price
- Subtotal
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Sale 10%Sale 10%FF02-028C Semblance of a Lion
0.50$ AUDSale: 0.45$ AUDWhen Semblance of a Lion blocks or is blocked, choose 1 Forward. Deal it 2000 damage. -
Sale 10%Sale 10%FF02-028C Semblance of a Lion Foil
1.00$ AUDSale: 0.90$ AUDWhen Semblance of a Lion blocks or is blocked, choose 1 Forward. Deal it 2000 damage. -
Sale 10%Sale 10%FF02-027C Scholar
0.50$ AUDSale: 0.45$ AUD(1 Ice, dull): Choose 1 dull Forward. Deal it 2000 damage. -
Sale 10%Sale 10%FF02-021C Montblanc
0.50$ AUDSale: 0.45$ AUD(2 Fire, dull): Choose 1 Forward. Deal it 1000 damage for each [Job (Moogle)] you control. -
Sale 10%Sale 10%FF02-021C Montblanc Foil
1.00$ AUDSale: 0.90$ AUD(2 Fire, dull): Choose 1 Forward. Deal it 1000 damage for each [Job (Moogle)] you control. -
Sale 10%Sale 10%FF02-020C Imitation Liegeman
0.50$ AUDSale: 0.45$ AUDWhen Imitation Liegeman enters the field, choose 1 Forward opponent controls. Deal it 2000 damage. If you control a [Job (Manakin)] other than Imitation Liegeman, deal it 5000 damage instead. -
Sale 10%Sale 10%FF02-020C Imitation Liegeman Foil
1.00$ AUDSale: 0.90$ AUDWhen Imitation Liegeman enters the field, choose 1 Forward opponent controls. Deal it 2000 damage. If you control a [Job (Manakin)] other than Imitation Liegeman, deal it 5000 damage instead. -
Sale 10%Sale 10%FF02-018C Summoner
0.50$ AUDSale: 0.45$ AUD(Dull, put Summoner into the Break Zone): If a Forward receives damage this turn, the damage increases by 1000 instead. -
Sale 10%Sale 10%FF02-018C Summoner Foil
1.00$ AUDSale: 0.90$ AUD(Dull, put Summoner into the Break Zone): If a Forward receives damage this turn, the damage increases by 1000 instead. -
Sale 10%Sale 10%FF02-013C Ninja
0.50$ AUDSale: 0.45$ AUDFirst Strike When Ninja is blocked, deal the blocking Forward 2000 damage. -
Sale 10%Sale 10%FF02-013C Ninja Foil
1.00$ AUDSale: 0.90$ AUDFirst Strike When Ninja is blocked, deal the blocking Forward 2000 damage. -
Sale 10%Sale 10%FF02-010C Warrior
0.50$ AUDSale: 0.45$ AUD(1 Fire): Warrior gains +1000 power until the end of the turn.