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FF03-001C Red Mage Foil
1.00$ AUDWhen Red Mage enters the field, choose 1 Forward oppoent controls. If you control 4 or more [Card Name (Red Mage)], deal it 8000 damage. -
FF03-005C Imaginary Brawler Foil
1.00$ AUDWhen Imaginary Brawler attacks, choose the highest cost Forward opponent controls. This turn it cannot block. -
FF03-007C Bard Foil
1.00$ AUDFire, Fire, Dull, Put Bard into the Break Zone: All Forwards you control gain +2000 power until end of turn. Use this ability only during your turn. -
FF03-008C Cloud Foil
1.75$ AUDIf you control a [Category (VII)]Forward other than Cloud, Cloud gains Brave. Dull:Choose an attacking Forward. It gains +2000 power until end of turn. -
FF03-009C Cater Foil
1.25$ AUDWind, Dull: Choose 1 Forward. Deal it 1000 damage. Lightning, Dull: Choose 1 damaged Forward. Deal it 2000 damage. -
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FF03-014C Cinque Foil
1.00$ AUDFire, Dull: Choose one forward. This turn that forward must block if possible. Full Swing [S]: Until the end of turn Cinque gains +5000 power and Brave. You can only use this ability during your turn. -
FF03-018C Vivi Foil
3.00$ AUDEX BURSTWhen Vivi enters the field, choose 1 Forward opponent controls. Deal it 5000 damage. -
FF03-021C Cannoneer Foil
1.00$ AUDFire, Fire, Fire, Dull, put Cannoneer into the Break Zone: Choose 2 Forwards. Deal them 5000 damage. -
FF03-023C Luca Foil
1.00$ AUDThe [Card Name (Palom)] you control gains +1000 power. Lightning Brain Buster [S], Fire, Dull, Dull 1 active [Card Name (Rydia): Choose 1 Forward. Deal it 10000 damage. -
FF03-025C Emina Foil
1.00$ AUDThe cost to play [Card Name (Kazusa)] or [Card Name (Kurasame)] onto your field is reduced by 1 (it cannot become 0). -
FF03-026C Kazusa Foil
2.00$ AUDWhen Kazusa enters the field, each player discards 1 card from his/her hand. Dull, put Kazusa into the Break Zone: Each player discards 1 card from his/her hand. -
FF03-028C Semblance of a Gunslinger Foil
1.00$ AUDWhen Semblance of a Gunslinger deals damage to the opponent, choose 1 dullForward. You may deal it 5000 damage. -
FF03-040C DGS Trooper 1st Class Foil
1.00$ AUDThe Ice[Job (Standard Unit)]Forwards you control gain +2000 power. -
FF03-041C Deepground Soldier Foil
1.00$ AUDWhen Deepground Soldier enters the field, you may search for 1[Card Name (DGS Soldier)]and add it to your hand. -
FF03-042C Deepground Soldier Foil
1.00$ AUDWhen Deepground Soldier enters your field, you may search for 1 [Card Name (Deepground Soldier)] of cost 3 and add it to your hand.