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FF02-104R Kain
0.75$ AUDIf you control [Card Name (Rosa)], Kain gains +2000 power, Haste and First Strike. The [Job (Dragoon)] and [Card Name (Dragoon)] Forwards other than Kain you control gain +2000 power. -
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FF02-106R Gramis
0.50$ AUDWhen Gramis enters the field, you may search for 1 [Category (XII)] Forward and add it to your hand. -
FF02-107C Cyclops
0.50$ AUDEX Burst: All Forwards opponent controls lose 3000 power until the end of the turn. -
FF02-108C Black Mage
0.50$ AUDWhen Black Mage enters the field, choose 1 Forward opponent controls. It loses 4000 power until the end of the turn. -
FF02-109H Golbez
1.00$ AUDThe cost required to play Golbez onto the field is reduced by 2 for each [Job (Elemental Archfiend)] with a unique name in your Break Zone. When Golbez attacks, choose 1 of the following 3 actions: 'Choose 1 Forward. Dull it.' 'Deal 3000 damage to all... -
FF02-110R Seifer
0.50$ AUDIf you control [Card Name (Edea)], Seifer gains +3000 power and Haste. No Mercy [S] (3 Lightning): Break all the Forwards of cost 2 or less. -
FF02-111C Seifer
0.50$ AUDWhen Seifer blocks or is blocked, choose up to 2 Forwards. Deal them 3000 damage. -
FF02-112C Fleeting Flash
0.50$ AUDHaste If you control a [Job (Manakin)] other than Fleeting Flash, Fleeting Flash gains +2000 power. -
FF02-113R Drace
0.50$ AUDIf you control [Card Name (Larsa)], the cost to play Drace onto the field is reduced by 2 (it cannot become 0). If you control [Card Name (Larsa)], Drace gains +2000 power and First Strike. -
FF02-114C Ninja
0.50$ AUD(2 Lightning): Break Ninja as well as the Forward that blocks or is blocked by Ninja. -
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FF02-116R Fusoya
0.50$ AUDWhen Fusoya enters the field, choose 1 Forward opponent controls. Deal it 5000 damage. When Fusoya is put from the field into the Break Zone, choose one Forward from your Break Zone. Add it to your hand. -
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FF02-118C Arborous Simulacrum
0.50$ AUDAny card of cost 2 or less put in the Damage Zone due to Arborous Simulacrum cannot use its EX Burst. -
FF02-119R Reeve
0.50$ AUDReeve cannot be chosen by your opponent's Summons or abilities. Inspire [S] (Dull): Search for 1 [Card Name (Cait Sith)] and add it to your hand.