- Product
- Qty in Cart
- Quantity
- Price
- Subtotal
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FF01-002R Auron
1.00$ AUDThe Backups you control cannot be broken by your opponent's Summons or abilities. -
FF01-002R Auron Foil
4.05$ AUDThe Backups you control cannot be broken by your opponent's Summons or abilities. -
FF01-005R Warrior of Light
0.75$ AUDIf Warrior of Light deals damage to a Forward of cost 4 or more, double the damage instead. -
FF01-005R Warrior of Light Foil
3.50$ AUDIf Warrior of Light deals damage to a Forward of cost 4 or more, double the damage instead. -
FF01-007R Gadot
6.50$ AUDWhen Gadot enters the field, you may play 1 Fire Forward of cost 2 or less from your hand onto the field. When Gadot enters the field, all the Forwards you control gain +1000 power until the end of the turn. -
FF01-007R Gadot Foil
17.75$ AUDWhen Gadot enters the field, you may play 1 Fire Forward of cost 2 or less from your hand onto the field. When Gadot enters the field, all the Forwards you control gain +1000 power until the end of the turn. -
FF01-012R Zack
0.75$ AUDIf you control [Card Name (Aerith)], Zach gains +2000 power. When Zach enters the field, choose 1 Forward opponent controls. Deal it 2000 damage. -
FF01-012R Zack Foil
4.50$ AUDIf you control [Card Name (Aerith)], Zach gains +2000 power. When Zach enters the field, choose 1 Forward opponent controls. Deal it 2000 damage. -
FF01-017R Dajh
0.50$ AUDIf you control [Card Name (Sazh)], it cannot be chosen by your opponent's Summons or abilities. -
FF01-017R Dajh Foil
4.50$ AUDIf you control [Card Name (Sazh)], it cannot be chosen by your opponent's Summons or abilities. -
FF01-020R Fang
1.00$ AUDThe cost required to cast [Card Name (Bahamut)] is reduced by 2 (it cannot become 0). When Fang attacks, Fang gains First Strike until the end of the turn. -
FF01-020R Fang Foil
6.50$ AUDThe cost required to cast [Card Name (Bahamut)] is reduced by 2 (it cannot become 0). When Fang attacks, Fang gains First Strike until the end of the turn. -
FF01-022R Firion
0.50$ AUD(1 CP): Firion gains First Strike until the end of the turn. (1 CP): Firion gains Brave until the end of the turn. (2 CP): Choose 1 Forward. Deal it 1000 damage. (2 CP): Firion gains +1000 power until the end of the turn. -
FF01-022R Firion Foil
1.00$ AUD(1 CP): Firion gains First Strike until the end of the turn. (1 CP): Firion gains Brave until the end of the turn. (2 CP): Choose 1 Forward. Deal it 1000 damage. (2 CP): Firion gains +1000 power until the end of the turn. -
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