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FF01-098R Gabranth
0.50$ AUDFor each point of damage you have received, Gabranth gains +1000 power. If you have received 6 points of damage or more, Gabranth gains Brave. -
FF01-098R Gabranth Foil
2.25$ AUDFor each point of damage you have received, Gabranth gains +1000 power. If you have received 6 points of damage or more, Gabranth gains Brave. -
FF01-101R Gippal
0.50$ AUDEX Burst: When Gippal enters the field, all Forwards you control gail +4000 power until the end of the turn. -
FF01-101R Gippal Foil
1.00$ AUDEX Burst: When Gippal enters the field, all Forwards you control gail +4000 power until the end of the turn. -
FF01-109R Serafie
0.50$ AUDEX Burst: When Serafie enters the field, each player selects 1 Forward from his/her Break Zone and adds it to his/her hand. -
FF01-109R Serafie Foil
1.25$ AUDEX Burst: When Serafie enters the field, each player selects 1 Forward from his/her Break Zone and adds it to his/her hand. -
FF01-112R Delita
1.00$ AUDWhen Delita enters the field, choose 1 Character you control. Break it. Northswain's Strike [S] (1 Earth): Choose 1 Forward blocking Delita. Break it. -
FF01-112R Delita Foil
8.75$ AUDWhen Delita enters the field, choose 1 Character you control. Break it. Northswain's Strike [S] (1 Earth): Choose 1 Forward blocking Delita. Break it. -
FF01-114R Barret
0.50$ AUDHammer Blow [S] (2 Earth): Choose 1 Forward. Deal it 4000 damage. Barret gains +4000 power until the end of the turn. -
FF01-114R Barret Foil
1.25$ AUDHammer Blow [S] (2 Earth): Choose 1 Forward. Deal it 4000 damage. Barret gains +4000 power until the end of the turn. -
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FF02-076R Vanille
0.50$ AUDWhen Vanille enters the field, you may play 1 Earth Forward of cost 4 or less from your hand onto the field.