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FF03-098R Angeal Foil
1.00$ AUDWhen Angeal is put from the field into the break zone, you may search for a [Card Name (Zack)] and add it to your hand. -
FF03-099R Angeal Penance
0.50$ AUDAngeal Penance also has the card name "Angeal". HasteWhen Angeal Penance deals damage to an opponent, choose 1 damaged Forward opponent controls. Break it. -
FF03-099R Angeal Penance Foil
1.00$ AUDAngeal Penance also has the card name "Angeal". HasteWhen Angeal Penance deals damage to an opponent, choose 1 damaged Forward opponent controls. Break it. -
FF03-100L Exdeath
3.00$ AUDWhen Exdeath attacks, all Characters opponent controls lose all their Jobs until end of turn. Grand Cross [S] Lightning, Lightning, Lightning, Lightning, Lightning, Lightning, Lightning:Remove from the game all Characters other than Exdeath and all cards... -
FF03-100L Exdeath Foil
5.00$ AUDWhen Exdeath attacks, all Characters opponent controls lose all their Jobs until end of turn. Grand Cross [S] Lightning, Lightning, Lightning, Lightning, Lightning, Lightning, Lightning:Remove from the game all Characters other than Exdeath and all cards... -
FF03-101R Enuo
0.50$ AUDWhen a Character is put from the field into the Break Zone, you may remove it from the game instead. 1CP: Choose 1 card in the Break Zone. Remove it from the game. -
FF03-101R Enuo Foil
1.00$ AUDWhen a Character is put from the field into the Break Zone, you may remove it from the game instead. 1CP: Choose 1 card in the Break Zone. Remove it from the game. -
FF03-102R Odin
0.50$ AUDChoose 1 Forward. If it has 7000 power or less, break it. If you control a[Job (Type Zero Cadet)] Forward, break it regardless of its power instead. -
FF03-102R Odin Foil
1.00$ AUDChoose 1 Forward. If it has 7000 power or less, break it. If you control a[Job (Type Zero Cadet)] Forward, break it regardless of its power instead. -
FF03-103H Gilgamesh
1.00$ AUDFire: Choose 1 Forward. Deal it 2000 damage. Wind: Gilgamesh cannot be chosen by Summons during this turn. Earth: Gilgamesh gains +1000 power until the end of the turn. Lightning: Gilgamesh gains Haste until the end of the turn. -
FF03-103H Gilgamesh Foil
1.50$ AUDFire: Choose 1 Forward. Deal it 2000 damage. Wind: Gilgamesh cannot be chosen by Summons during this turn. Earth: Gilgamesh gains +1000 power until the end of the turn. Lightning: Gilgamesh gains Haste until the end of the turn. -
FF03-104C Queen
0.50$ AUDIf you control a[Job (Class Zero Cadet)] Forward other than Queen, Queen gains First Strike. Speedrush [S]: Queen gains Haste and cannot be blocked until end of turn. -
FF03-104C Queen Foil
1.50$ AUDIf you control a[Job (Class Zero Cadet)] Forward other than Queen, Queen gains First Strike. Speedrush [S]: Queen gains Haste and cannot be blocked until end of turn. -
FF03-105C Black Waltz 3
0.50$ AUDEX BURST When Black Waltz 3 enters the field, choose 1 Forward opponent controls. It loses 1000 power for each card in your hand until end of turn. -
FF03-105C Black Waltz 3 Foil
1.00$ AUDEX BURST When Black Waltz 3 enters the field, choose 1 Forward opponent controls. It loses 1000 power for each card in your hand until end of turn. -
FF03-106C Black Mage
0.50$ AUDWhen Black Mage enters the field, Choose 1 Forward opponent controls. If you control 4 or more [Job (Black Mage)] or[Card Name (Black Mage)], it loses 8000 power until end of turn.