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FF02-121H Ashe
1.00$ AUDWhen Ashe is chosen by a Summon or an ability of your opponent, Ashe gains +3000 power until the end of the turn. (2 Water): Activate Ashe. Heaven's Wrath [S] (2 Water): Ashe gains +2000 power and First Strike until the end of the turn. -
FF02-121H Ashe Foil
1.00$ AUDWhen Ashe is chosen by a Summon or an ability of your opponent, Ashe gains +3000 power until the end of the turn. (2 Water): Activate Ashe. Heaven's Wrath [S] (2 Water): Ashe gains +2000 power and First Strike until the end of the turn. -
FF02-122R Agrias
0.50$ AUDJudgement Blade [S] (Dull): Choose 1 Forward of cost 3 or less opponent controls. Break it. -
FF02-122R Agrias Foil
1.00$ AUDJudgement Blade [S] (Dull): Choose 1 Forward of cost 3 or less opponent controls. Break it. -
FF02-123C Ephemeral Vision
0.50$ AUDIf you control 4 Forwards or more, Ephemeral Vision gains +3000 power. -
FF02-123C Ephemeral Vision Foil
1.00$ AUDIf you control 4 Forwards or more, Ephemeral Vision gains +3000 power. -
FF02-124H Cagnazzo
1.00$ AUDCagnazzo cannot block Forwards forming a party. When Cagnazzo blocks, dull Cagnazzo. If Cagnazzo is dull, he cannot receive or deal any damage (this includes player damage too). -
FF02-124H Cagnazzo Foil
2.00$ AUDCagnazzo cannot block Forwards forming a party. When Cagnazzo blocks, dull Cagnazzo. If Cagnazzo is dull, he cannot receive or deal any damage (this includes player damage too). -
FF02-125C Semblance of a Witch
0.50$ AUDWhen Semblance of a Witch enters the field, choose 1 Forward opponent controls. Freeze it. -
FF02-125C Semblance of a Witch Foil
1.00$ AUDWhen Semblance of a Witch enters the field, choose 1 Forward opponent controls. Freeze it. -
FF02-126R Ghis
0.50$ AUDWhen Ghis enters the field, you may play a Forward of any Element except Water and of cost 3 or less from your hand onto the field. If you do so, draw 2 cards, then discard 2 cards from your hand. Ghis doesn't receive any damage from abilities other than... -
FF02-126R Ghis Foil
1.00$ AUDWhen Ghis enters the field, you may play a Forward of any Element except Water and of cost 3 or less from your hand onto the field. If you do so, draw 2 cards, then discard 2 cards from your hand. Ghis doesn't receive any damage from abilities other than... -
FF02-127R Quistis
0.50$ AUDWhen Quistis enters the field, you may play 1 Water Forward of cost 3 or less from your hand onto the field. The Forwards of cost 2 or less you control gain +1000 power. -
FF02-127R Quistis Foil
1.50$ AUDWhen Quistis enters the field, you may play 1 Water Forward of cost 3 or less from your hand onto the field. The Forwards of cost 2 or less you control gain +1000 power. -
FF02-128C Summoner
0.50$ AUD(Dull): Cast 1 Summon of cost 2 or less from your hand without paying its cost. -
FF02-128C Summoner Foil
1.00$ AUD(Dull): Cast 1 Summon of cost 2 or less from your hand without paying its cost.