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FF02-113R Drace Foil
1.00$ AUDIf you control [Card Name (Larsa)], the cost to play Drace onto the field is reduced by 2 (it cannot become 0). If you control [Card Name (Larsa)], Drace gains +2000 power and First Strike. -
FF02-114C Ninja Foil
1.00$ AUD(2 Lightning): Break Ninja as well as the Forward that blocks or is blocked by Ninja. -
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FF02-116R Fusoya Foil
1.00$ AUDWhen Fusoya enters the field, choose 1 Forward opponent controls. Deal it 5000 damage. When Fusoya is put from the field into the Break Zone, choose one Forward from your Break Zone. Add it to your hand. -
FF02-117R Adrammelech, the Wroth Foil
1.00$ AUDEX Burst: Choose 1 active Forward. Deal it 7000 damage. -
FF02-118C Arborous Simulacrum Foil
1.00$ AUDAny card of cost 2 or less put in the Damage Zone due to Arborous Simulacrum cannot use its EX Burst. -
FF02-119R Reeve Foil
1.00$ AUDReeve cannot be chosen by your opponent's Summons or abilities. Inspire [S] (Dull): Search for 1 [Card Name (Cait Sith)] and add it to your hand. -
FF02-120C Dragoon Foil
1.50$ AUD(1 Lightning): Dragoon gains First Strike until the end of the turn. -
FF02-121H Ashe Foil
1.00$ AUDWhen Ashe is chosen by a Summon or an ability of your opponent, Ashe gains +3000 power until the end of the turn. (2 Water): Activate Ashe. Heaven's Wrath [S] (2 Water): Ashe gains +2000 power and First Strike until the end of the turn. -
FF02-122R Agrias Foil
1.00$ AUDJudgement Blade [S] (Dull): Choose 1 Forward of cost 3 or less opponent controls. Break it. -
FF02-123C Ephemeral Vision Foil
1.00$ AUDIf you control 4 Forwards or more, Ephemeral Vision gains +3000 power. -
FF02-124H Cagnazzo Foil
2.00$ AUDCagnazzo cannot block Forwards forming a party. When Cagnazzo blocks, dull Cagnazzo. If Cagnazzo is dull, he cannot receive or deal any damage (this includes player damage too). -
FF02-125C Semblance of a Witch Foil
1.00$ AUDWhen Semblance of a Witch enters the field, choose 1 Forward opponent controls. Freeze it. -
FF02-126R Ghis Foil
1.00$ AUDWhen Ghis enters the field, you may play a Forward of any Element except Water and of cost 3 or less from your hand onto the field. If you do so, draw 2 cards, then discard 2 cards from your hand. Ghis doesn't receive any damage from abilities other than... -
FF02-127R Quistis Foil
1.50$ AUDWhen Quistis enters the field, you may play 1 Water Forward of cost 3 or less from your hand onto the field. The Forwards of cost 2 or less you control gain +1000 power. -
FF02-128C Summoner Foil
1.00$ AUD(Dull): Cast 1 Summon of cost 2 or less from your hand without paying its cost.