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FF02-015H Palom Foil
1.00$ AUDWhen Palom enters the field other than from your hand, choose 1 Forward. You may deal it 7000 damage. Comet [S] (Dull, dull 1 active [Card Name (Porom)]): Deal your opponent 1 point of damage. -
FF02-014H Basch Foil
1.00$ AUDIf you control [Card Name (Ashe)], Basch gains +2000 power. Flame Purge [S] (3 Fire, 2 CP, dull): Choose up to 2 Forwards. Deal them 9000 damage -
FF02-013C Ninja Foil
1.00$ AUDFirst Strike When Ninja is blocked, deal the blocking Forward 2000 damage. -
FF02-012R Tellah Foil
1.00$ AUD(Dull, put Tellah into the Break Zone): Choose 1 Forward. Deal it 9000 damage. -
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FF02-009R Selphie Foil
1.00$ AUD(2 Fire, dull): Choose 1 attacking Forward. It gains +2000 power until the end of the turn. -
FF02-006R Sazh Foil
1.00$ AUDWhen Sazh attacks, choose 1 Forward opponent controls. Deal it 1000 damage for each point of damage you have received. -
FF02-004C Ephemeral Phantom Foil
1.00$ AUDWhen your opponent controls 2 or more Forwards, Ephemeral Phantom gains +2000 power. -
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FF01-212S Shuyin Foil
3.75$ AUDWhen Shuyin enters the field, choose 1 Forward of cost 3 or less opponent controls. Return it to its owner's hand. -
FF01-211S Rygdea Foil
1.25$ AUDWhen Rygdea enters the field, choose 1 active Forward. Deal it 3000 damage. When it is put from the field into the Break Zone this turn, choose 1 Forward opponent controls. Dull it. -
FF01-200S Baralai Foil
3.75$ AUD(Dull, put Baralai into the Break Zone): Choose 1 Forward. Activate it.