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FF03-103H Gilgamesh Foil
1.50$ AUDFire: Choose 1 Forward. Deal it 2000 damage. Wind: Gilgamesh cannot be chosen by Summons during this turn. Earth: Gilgamesh gains +1000 power until the end of the turn. Lightning: Gilgamesh gains... -
FF03-101R Enuo Foil
1.00$ AUDWhen a Character is put from the field into the Break Zone, you may remove it from the game instead. 1CP: Choose 1 card in the Break Zone. Remove it from the game. -
FF03-099R Angeal Penance Foil
1.00$ AUDAngeal Penance also has the card name "Angeal". HasteWhen Angeal Penance deals damage to an opponent, choose 1 damaged Forward opponent controls. Break it. -
FF03-098R Angeal Foil
1.00$ AUDWhen Angeal is put from the field into the break zone, you may search for a [Card Name (Zack)] and add it to your hand. -
FF03-097R Arecia Al-Rashia Foil
1.25$ AUDWhen Arecia Al-Rashia enters the field, you may search for 1 [Category (Type-0)]Forward and add it to your hand. -
FF03-094C Pellinore Foil
1.00$ AUDGive Brave to [Card Name (Brandelis)] you control. Earth, 1CP, Dull: Deal 1000 to ALL forwards. -
FF03-093H Brandelis Foil
1.25$ AUDEXBURST When Brandelis enters the field, you may search for 1 [Card Name (Segwarides)] or [Card Name (Pellinore)]and add it to your hand. Brandelis gains +1000 power for each [Card Name... -
FF03-091C Berserker Foil
1.00$ AUDBerserker cannot form a party. Berserker must attack each turn if able. -
FF03-090C Ninja Foil
1.00$ AUDWhen Ninja enters the field, choose 1 dullForward of cost 2 or less opponent controls. Break it. -
FF03-086C WRO Commander Foil
1.00$ AUDIf you control [Card Name (Vincent)], WRO Commander gains +1000 power. The[Card Name (WRO Soldier)] you control gain +2000 power. -
FF03-085C WRO Member Foil
1.00$ AUDIf you control 2 or more[Card Name (WRO Member)], WRO Soldier gains +1000 power and Brave. -
FF03-084C WRO Member Foil
1.00$ AUDDull: Put WRO Member into the Break Zone: Choose 1 [Card Name (WRO Commander)]. It cannot be broken this turn.