13th Age - Drakkenhall - City of Monsters

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SKU:
09781912324408_
UPC:
9781912324408
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Description

The Emperor expected a city of monsters to destroy itself, but instead the Blue and her people have created a city that’s wickedly unique: Drakkenhall!
* Make a splash in the social season alongside a fashionista ooze!
* Spend the night at a dybbuk inn at the docks, where possession is a perk!
* Dodge the amputation golems until you can get your healing spells back!
* Explore the Rubblehoods, the neighborhoods that have been left as monstrously energetic ruins!
* Shop (OK, OK, plunder) the Goblin Market and admire (fight) its pet otyughs!
* Prove yourself as the most dangerous monster of all–an Adventurer worthy of joining the S.M.A.S.H. Society!
Drakkenhall: City of Monsters is a 13th Age sourcebook for GMs running adventurer and champion-tier campaigns.   Flavorful setting book for the 13th Age RPG           Features 60 new monsters for the 13th Age RPG.  New light rules for sea travel in the Dragon Empire.  B&W interior, softcover book.